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Switch random function to std::mt19937
Added class EQEmu::Random Functions: EQEmu::Random::Int(int low, int high) EQEmu::Random::Real(double low, double high) EQEmu::Random::Roll(int required) EQEmu::Random::Roll(double required) EQEmu::Random::Reseed() For zone, you will access the random object through the zone object ex. zone->random.Int(0, 100); Int returns a random int between low and high Real returns a random double between low and high Roll(int) returns true if Int(0, 99) < required is true Roll(double) returns true if Real(0.0, 1.0) <= required is true
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@@ -1521,7 +1521,7 @@ XS(XS__ChooseRandom)
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if (items < 1)
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Perl_croak(aTHX_ "Usage: ChooseRandom(... list ...)");
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int index = MakeRandomInt(0, items-1);
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int index = zone->random.Int(0, items-1);
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SV *tmp = ST(0);
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ST(0) = ST(index);
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