[Crash] Fix world repop crash (#4742)

This commit is contained in:
Chris Miles
2025-03-03 00:04:39 -06:00
committed by GitHub
parent 212969f5cd
commit 3902230fa1
2 changed files with 11 additions and 6 deletions
+9 -5
View File
@@ -4661,16 +4661,20 @@ void WorldServer::ProcessReload(const ServerReload::Request& request)
break;
case ServerReload::Type::WorldRepop:
entity_list.ClearAreas();
parse->ReloadQuests();
zone->Repop();
if (zone && zone->IsLoaded()) {
entity_list.ClearAreas();
zone->Repop();
}
break;
case ServerReload::Type::WorldWithRespawn:
entity_list.ClearAreas();
parse->ReloadQuests();
zone->Repop();
zone->ClearSpawnTimers();
if (zone && zone->IsLoaded()) {
entity_list.ClearAreas();
zone->Repop();
zone->ClearSpawnTimers();
}
break;
case ServerReload::Type::ZonePoints: