Numhits system revised

This commit is contained in:
KayenEQ
2014-01-20 21:27:53 -05:00
parent b065f973c4
commit 38c5c79218
9 changed files with 169 additions and 210 deletions
+1
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@@ -323,6 +323,7 @@ struct StatBonuses {
bool CriticalRegenDecay; // increase critical regen chance, decays based on spell level cast
bool CriticalHealDecay; // increase critical heal chance, decays based on spell level cast
bool CriticalDotDecay; // increase critical dot chance, decays based on spell level cast
bool DivineAura; // invulnerability
//bool AbsorbMagicAtt; // Magic Rune *Need to be implemented for NegateEffect
//bool MeleeRune; // Melee Rune *Need to be implemented for NegateEffect