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Numhits system revised
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@@ -6604,9 +6604,6 @@ bool Bot::Attack(Mob* other, int Hand, bool FromRiposte, bool IsStrikethrough, b
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mlog(COMBAT__DAMAGE, "Melee lifetap healing for %d damage.", damage);
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//heal self for damage done..
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HealDamage(lifetap_amt);
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if (spellbonuses.MeleeLifetap)
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CheckHitsRemaining(0, false,false, SE_MeleeLifetap);
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}
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//break invis when you attack
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