Numhits system revised

This commit is contained in:
KayenEQ
2014-01-20 21:27:53 -05:00
parent b065f973c4
commit 38c5c79218
9 changed files with 169 additions and 210 deletions
+8 -1
View File
@@ -1148,7 +1148,6 @@ void Client::ApplyAABonuses(uint32 aaid, uint32 slots, StatBonuses* newbon)
break;
}
case SE_DivineSave:
{
if(newbon->DivineSaveChance[0] < base1)
@@ -2460,6 +2459,10 @@ void Mob::ApplySpellsBonuses(uint16 spell_id, uint8 casterlevel, StatBonuses* ne
newbon->TriggerOnValueAmount = true;
break;
case SE_DivineAura:
newbon->DivineAura = true;
break;
}
}
}
@@ -3768,6 +3771,10 @@ void Mob::NegateSpellsBonuses(uint16 spell_id)
spellbonuses.TriggerSpellThreshold[1] = effect_value;
spellbonuses.TriggerSpellThreshold[2] = effect_value;
break;
case SE_DivineAura:
spellbonuses.DivineAura = false;
break;
}
}