[Release] 23.8.0 (#4953)

* [Release] 23.8.0

* Changelog

* Update ruletypes.h
This commit is contained in:
Chris Miles
2025-06-25 21:12:05 -05:00
committed by GitHub
parent 2c6d405b2c
commit 389047c4e2
4 changed files with 94 additions and 3 deletions
+1 -1
View File
@@ -233,7 +233,7 @@ RULE_BOOL(Character, SneakAlwaysSucceedOver100, false, "When sneak skill is over
RULE_INT(Character, BandolierSwapDelay, 0, "Bandolier swap delay in milliseconds, default is 0")
RULE_BOOL(Character, EnableHackedFastCampForGM, false, "Enables hacked fast camp for GM clients, if the GM doesn't have a hacked client they'll camp like normal")
RULE_BOOL(Character, AlwaysAllowNameChange, false, "Enable this option to allow /changename to work without enabling a name change via scripts.")
RULE_BOOL(Character, EnableAutoAFK, true, "Enable or disable the auto AFK feature, cuts down on packet spam")
RULE_BOOL(Character, EnableAutoAFK, false, "Enable or disable the auto AFK feature, cuts down on packet spam")
RULE_BOOL(Character, AutoIdleFilterPackets, true, "Enable or disable filtering packets when auto AFK is enabled, heavily cuts down on packet spam in zones with lots of players")
RULE_INT(Character, SecondsBeforeIdleCombatZone, 600, "Seconds before a player is considered idle in combat zones (600 = 10 minutes)")
RULE_INT(Character, SecondsBeforeIdleNonCombatZone, 60, "Seconds before a player is considered idle in non-combat zones (60 = 1 minute)")