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[Dialogue Window / Saylinks] Missing Changes (#1574)
* Implement auto saylink injection * Cover Lua say since it takes a different code path * [Dialogue] Dialogue Window Middleware (#1526) * Dialogue window quest dialogue work * Add rest of DialogueWindow hooks * Remove spacing
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@@ -5001,7 +5001,7 @@ void Client::Handle_OP_ConsiderCorpse(const EQApplicationPacket *app)
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if (parse->EventPlayer(EVENT_CONSIDER_CORPSE, this, fmt::format("{}", conin->targetid), 0) == 1) {
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return;
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}
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uint32 day, hour, min, sec, ttime;
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if ((ttime = tcorpse->GetDecayTime()) != 0) {
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sec = (ttime / 1000) % 60; // Total seconds
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