diff --git a/common/classes.cpp b/common/classes.cpp index a1a3bf05a..f33d0354a 100644 --- a/common/classes.cpp +++ b/common/classes.cpp @@ -290,50 +290,3 @@ const char* GetEQClassName(uint8 class_, uint8 level) { } } -uint32 GetArrayEQClass(uint8 eqclass) { - switch (eqclass) { - case WARRIOR: - return WARRIOR; - case CLERIC: - return CLERIC; - case PALADIN: - return PALADIN; - case RANGER: - return RANGER; - case SHADOWKNIGHT: - return SHADOWKNIGHT; - case DRUID: - return DRUID; - case MONK: - return MONK; - case BARD: - return BARD; - case ROGUE: - return ROGUE; - case SHAMAN: - return SHAMAN; - case NECROMANCER: - return NECROMANCER; - case WIZARD: - return WIZARD; - case MAGICIAN: - return MAGICIAN; - case ENCHANTER: - return ENCHANTER; - case BEASTLORD: - return BEASTLORD; - case BERSERKER: - return BERSERKER; - default: - return 0; - } -} - -uint8 GetEQArrayEQClass(uint8 eqclass) { - if (eqclass >= WARRIOR && eqclass <= BERSERKER) - return eqclass - WARRIOR; - if (eqclass >= WARRIORGM && eqclass <= BERSERKERGM) - return eqclass - WARRIORGM; - return WARRIOR; -} - diff --git a/common/classes.h b/common/classes.h index b70609379..c2f0c8acf 100644 --- a/common/classes.h +++ b/common/classes.h @@ -86,7 +86,5 @@ #define call_1 65536 const char* GetEQClassName(uint8 class_, uint8 level = 0); -uint32 GetArrayEQClass(uint8 eqclass); -uint8 GetEQArrayEQClass(uint8 eqclass); #endif