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Changed enable/disable recipe to confirm change made.
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+2
-2
@@ -231,8 +231,8 @@ public:
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void CrossZoneSignalPlayerByCharID(int charid, uint32 data);
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void CrossZoneSignalPlayerByName(const char *CharName, uint32 data);
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void CrossZoneMessagePlayerByName(uint32 Type, const char *CharName, const char *Message);
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void EnableRecipe(uint32 recipe_id);
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void DisableRecipe(uint32 recipe_id);
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bool EnableRecipe(uint32 recipe_id);
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bool DisableRecipe(uint32 recipe_id);
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Client *GetInitiator() const;
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NPC *GetNPC() const;
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