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(RoF+) Implemented Hero's Forge Armor Models for Items. To use, set herosforgemodel field in the item table to a model number such as 63 (for example).
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@@ -118,9 +118,9 @@ struct Color_Struct
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struct CharSelectEquip {
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//totally guessed;
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uint32 equip0;
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uint32 equip1;
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uint32 itemid;
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uint32 material;
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uint32 unknown1;
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uint32 elitematerial;
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Color_Struct color;
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};
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@@ -169,9 +169,9 @@ struct CharacterSelect_Struct {
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* Size: 12 Octets
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*/
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struct EquipStruct {
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/*00*/ uint32 equip0;
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/*04*/ uint32 equip1;
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/*08*/ uint32 itemId;
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/*00*/ uint32 material;
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/*04*/ uint32 unknown1;
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/*08*/ uint32 elitematerial;
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/*12*/
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};
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