mirror of
https://github.com/EQEmu/Server.git
synced 2026-09-01 11:36:36 +00:00
Decouple zone calls, cleanup logic
This commit is contained in:
+15
-57
@@ -1082,50 +1082,6 @@ bool Database::GetZoneGraveyard(const uint32 graveyard_id, uint32* graveyard_zon
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return true;
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}
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bool Database::LoadZoneNames() {
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std::string query("SELECT zoneidnumber, short_name FROM zone");
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auto results = QueryDatabase(query);
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if (!results.Success())
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{
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return false;
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}
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for (auto row= results.begin();row != results.end();++row)
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{
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uint32 zoneid = atoi(row[0]);
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std::string zonename = row[1];
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zonename_array.insert(std::pair<uint32,std::string>(zoneid,zonename));
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}
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return true;
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}
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uint32 Database::GetZoneID(const char* zonename) {
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if (zonename == nullptr)
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return 0;
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for (auto & iter : zonename_array)
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if (strcasecmp(iter.second.c_str(), zonename) == 0)
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return iter.first;
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return 0;
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}
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const char* Database::GetZoneName(uint32 zoneID, bool ErrorUnknown) {
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auto iter = zonename_array.find(zoneID);
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if (iter != zonename_array.end())
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return iter->second.c_str();
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if (ErrorUnknown)
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return "UNKNOWN";
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return 0;
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}
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uint8 Database::GetPEQZone(uint32 zoneID, uint32 version){
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std::string query = StringFormat("SELECT peqzone from zone where zoneidnumber='%i' AND (version=%i OR version=0) ORDER BY version DESC", zoneID, version);
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@@ -1342,29 +1298,31 @@ uint8 Database::GetServerType() {
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return atoi(row[0]);
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}
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bool Database::MoveCharacterToZone(const char* charname, const char* zonename, uint32 zoneid) {
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if(zonename == nullptr || strlen(zonename) == 0)
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return false;
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bool Database::MoveCharacterToZone(uint32 character_id, uint32 zone_id)
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{
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std::string query = StringFormat(
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"UPDATE `character_data` SET `zone_id` = %i, `x` = -1, `y` = -1, `z` = -1 WHERE `id` = %i",
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zone_id,
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character_id
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);
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std::string query = StringFormat("UPDATE `character_data` SET `zone_id` = %i, `x` = -1, `y` = -1, `z` = -1 WHERE `name` = '%s'", zoneid, charname);
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auto results = QueryDatabase(query);
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if (!results.Success()) {
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return false;
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}
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if (results.RowsAffected() == 0)
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return false;
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return true;
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return results.RowsAffected() != 0;
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}
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bool Database::MoveCharacterToZone(const char* charname, const char* zonename) {
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return MoveCharacterToZone(charname, zonename, GetZoneID(zonename));
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}
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bool Database::MoveCharacterToZone(const char *charname, uint32 zone_id)
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{
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std::string query = StringFormat(
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"UPDATE `character_data` SET `zone_id` = %i, `x` = -1, `y` = -1, `z` = -1 WHERE `name` = '%s'",
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zone_id,
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charname
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);
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bool Database::MoveCharacterToZone(uint32 iCharID, const char* iZonename) {
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std::string query = StringFormat("UPDATE `character_data` SET `zone_id` = %i, `x` = -1, `y` = -1, `z` = -1 WHERE `id` = %i", GetZoneID(iZonename), iCharID);
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auto results = QueryDatabase(query);
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if (!results.Success()) {
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+2
-11
@@ -108,9 +108,8 @@ public:
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bool AddToNameFilter(const char* name);
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bool CreateCharacter(uint32 account_id, char* name, uint16 gender, uint16 race, uint16 class_, uint8 str, uint8 sta, uint8 cha, uint8 dex, uint8 int_, uint8 agi, uint8 wis, uint8 face);
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bool DeleteCharacter(char* character_name);
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bool MoveCharacterToZone(const char* charname, const char* zonename);
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bool MoveCharacterToZone(const char* charname, const char* zonename,uint32 zoneid);
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bool MoveCharacterToZone(uint32 iCharID, const char* iZonename);
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bool MoveCharacterToZone(const char* charname, uint32 zone_id);
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bool MoveCharacterToZone(uint32 character_id, uint32 zone_id);
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bool ReserveName(uint32 account_id, char* name);
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bool SaveCharacterCreate(uint32 character_id, uint32 account_id, PlayerProfile_Struct* pp);
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bool SetHackerFlag(const char* accountname, const char* charactername, const char* hacked);
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@@ -155,7 +154,6 @@ public:
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bool VerifyInstanceAlive(uint16 instance_id, uint32 char_id);
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bool VerifyZoneInstance(uint32 zone_id, uint16 instance_id);
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uint16 GetInstanceID(const char* zone, uint32 charid, int16 version);
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uint16 GetInstanceID(uint32 zone, uint32 charid, int16 version);
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uint16 GetInstanceVersion(uint16 instance_id);
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uint32 GetTimeRemainingInstance(uint16 instance_id, bool &is_perma);
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@@ -243,16 +241,11 @@ public:
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/* General Queries */
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bool GetSafePoints(const char* short_name, uint32 version, float* safe_x = 0, float* safe_y = 0, float* safe_z = 0, int16* minstatus = 0, uint8* minlevel = 0, char *flag_needed = nullptr);
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bool GetSafePoints(uint32 zoneID, uint32 version, float* safe_x = 0, float* safe_y = 0, float* safe_z = 0, int16* minstatus = 0, uint8* minlevel = 0, char *flag_needed = nullptr) { return GetSafePoints(GetZoneName(zoneID), version, safe_x, safe_y, safe_z, minstatus, minlevel, flag_needed); }
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bool GetZoneGraveyard(const uint32 graveyard_id, uint32* graveyard_zoneid = 0, float* graveyard_x = 0, float* graveyard_y = 0, float* graveyard_z = 0, float* graveyard_heading = 0);
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bool GetZoneLongName(const char* short_name, char** long_name, char* file_name = 0, float* safe_x = 0, float* safe_y = 0, float* safe_z = 0, uint32* graveyard_id = 0, uint32* maxclients = 0);
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bool LoadPTimers(uint32 charid, PTimerList &into);
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bool LoadZoneNames();
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const char* GetZoneName(uint32 zone_id, bool ErrorUnknown = false);
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uint32 GetZoneGraveyardID(uint32 zone_id, uint32 version);
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uint32 GetZoneID(const char* zonename);
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uint8 GetPEQZone(uint32 zoneID, uint32 version);
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uint8 GetRaceSkill(uint8 skillid, uint8 in_race);
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@@ -275,8 +268,6 @@ public:
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/* EQEmuLogSys */
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void LoadLogSettings(EQEmuLogSys::LogSettings* log_settings);
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std::map<uint32,std::string> zonename_array;
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private:
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Mutex Mvarcache;
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@@ -306,36 +306,6 @@ bool Database::VerifyZoneInstance(uint32 zone_id, uint16 instance_id)
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return true;
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}
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uint16 Database::GetInstanceID(const char* zone, uint32 character_id, int16 version) {
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std::string query = StringFormat(
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"SELECT "
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"instance_list.id "
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"FROM "
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"instance_list, "
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"instance_list_player "
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"WHERE "
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"instance_list.zone = %u "
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"AND instance_list.version = %u "
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"AND instance_list.id = instance_list_player.id "
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"AND instance_list_player.charid = %u "
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"LIMIT 1 ",
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GetZoneID(zone),
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version,
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character_id
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);
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auto results = QueryDatabase(query);
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if (!results.Success())
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return 0;
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if (results.RowCount() == 0)
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return 0;
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auto row = results.begin();
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return atoi(row[0]);
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}
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uint16 Database::GetInstanceID(uint32 zone, uint32 character_id, int16 version)
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{
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if (!zone)
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