Implemented a few new stackable spell damage focus effects from live.

Implemented SE_ImprovedDamage2				461 // Increase spell damage by percent (SE_Fc_Damage_%2)
Implemented SE_FcDamageAmt2     		462 // Increase spell damage by flat amount (SE_Fc_Damage_Amt2)
This commit is contained in:
KayenEQ
2015-09-25 05:18:30 -04:00
parent a11816fddf
commit 370b5d7810
6 changed files with 58 additions and 9 deletions
+2
View File
@@ -62,6 +62,7 @@ typedef enum { //focus types
focusManaCost,
focusImprovedHeal,
focusImprovedDamage,
focusImprovedDamage2,
focusImprovedDOT, //i dont know about this...
focusFcDamagePctCrit,
focusImprovedUndeadDamage,
@@ -73,6 +74,7 @@ typedef enum { //focus types
focusTwincast,
focusSympatheticProc,
focusFcDamageAmt,
focusFcDamageAmt2,
focusFcDamageAmtCrit,
focusSpellDurByTic,
focusSwarmPetDuration,