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@ -414,6 +414,7 @@ namespace DatabaseSchema {
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"bot_spell_settings",
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"bot_spell_settings",
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"bot_spells_entries",
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"bot_spells_entries",
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"bot_stances",
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"bot_stances",
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"bot_stat_caps",
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"bot_timers"
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"bot_timers"
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};
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};
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}
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}
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@ -471,3 +471,13 @@ bool PetType::IsValid(uint8 pet_type)
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{
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{
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return pet_types.find(pet_type) != pet_types.end();
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return pet_types.find(pet_type) != pet_types.end();
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}
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}
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std::string StatCap::GetName(uint8 stat_id)
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{
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return IsValid(stat_id) ? stat_caps[stat_id] : "UNKNOWN STAT CAP";
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}
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bool StatCap::IsValid(uint8 stat_id)
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{
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return stat_caps.find(stat_id) != stat_caps.end();
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}
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@ -942,6 +942,34 @@ namespace StatCap {
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constexpr uint8 Stat = 19;
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constexpr uint8 Stat = 19;
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constexpr uint8 Strikethrough = 20;
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constexpr uint8 Strikethrough = 20;
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constexpr uint8 StunResist = 21;
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constexpr uint8 StunResist = 21;
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static std::map<uint8, std::string> stat_caps = {
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{ Accuracy, "Accuracy" },
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{ Attack, "Attack" },
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{ Avoidance, "Avoidance" },
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{ Clairvoyance, "Clairvoyance" },
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{ CombatEffects, "Combat Effects" },
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{ DamageShield, "Damage Shield" },
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{ DOTShielding, "Damage Over Time Shielding" },
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{ DSMitigation, "Damage Shield Mitigation" },
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{ EnduranceRegen, "Endurance Regen" },
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{ ExtraDamage, "Extra Damage" },
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{ Haste, "Haste" },
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{ HasteV3, "Haste V3" },
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{ HealAmount, "Heal Amount" },
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{ HealthRegen, "Health Regen" },
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{ ManaRegen, "Mana Regen" },
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{ QuiverHaste, "Quiver Haste" },
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{ Shielding, "Shielding" },
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{ SpellDamage, "Spell Damage" },
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{ SpellShielding, "Spell Shielding" },
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{ Stat, "Stat" },
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{ Strikethrough, "Strikethrough" },
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{ StunResist, "Stun Resist" }
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};
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std::string GetName(uint8 stat_id);
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bool IsValid(uint8 stat_id);
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}
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}
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#endif /*COMMON_EMU_CONSTANTS_H*/
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#endif /*COMMON_EMU_CONSTANTS_H*/
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@ -6049,6 +6049,11 @@ std::string Perl__get_pet_type_name(uint8 pet_type)
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return PetType::GetName(pet_type);
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return PetType::GetName(pet_type);
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}
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}
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std::string Perl__get_stat_cap_name(uint8 stat_id)
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{
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return StatCap::GetName(stat_id);
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}
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void perl_register_quest()
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void perl_register_quest()
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{
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{
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perl::interpreter perl(PERL_GET_THX);
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perl::interpreter perl(PERL_GET_THX);
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@ -6760,6 +6765,7 @@ void perl_register_quest()
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package.add("getspellstat", (int(*)(uint32, std::string))&Perl__getspellstat);
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package.add("getspellstat", (int(*)(uint32, std::string))&Perl__getspellstat);
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package.add("getspellstat", (int(*)(uint32, std::string, uint8))&Perl__getspellstat);
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package.add("getspellstat", (int(*)(uint32, std::string, uint8))&Perl__getspellstat);
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package.add("getskillname", &Perl__getskillname);
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package.add("getskillname", &Perl__getskillname);
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package.add("get_stat_cap_name", &Perl__get_stat_cap_name);
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package.add("get_timers", &Perl__get_timers);
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package.add("get_timers", &Perl__get_timers);
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package.add("getlevel", &Perl__getlevel);
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package.add("getlevel", &Perl__getlevel);
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package.add("getplayerburiedcorpsecount", &Perl__getplayerburiedcorpsecount);
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package.add("getplayerburiedcorpsecount", &Perl__getplayerburiedcorpsecount);
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@ -5711,6 +5711,11 @@ std::string lua_get_pet_type_name(uint8 pet_type)
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return PetType::GetName(pet_type);
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return PetType::GetName(pet_type);
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}
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}
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std::string lua_get_stat_cap_name(uint8 stat_id)
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{
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return StatCap::GetName(stat_id);
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}
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#define LuaCreateNPCParse(name, c_type, default_value) do { \
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#define LuaCreateNPCParse(name, c_type, default_value) do { \
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cur = table[#name]; \
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cur = table[#name]; \
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if(luabind::type(cur) != LUA_TNIL) { \
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if(luabind::type(cur) != LUA_TNIL) { \
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@ -6526,6 +6531,7 @@ luabind::scope lua_register_general() {
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luabind::def("get_timers", &lua_get_timers),
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luabind::def("get_timers", &lua_get_timers),
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luabind::def("get_pet_command_name", &lua_get_pet_command_name),
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luabind::def("get_pet_command_name", &lua_get_pet_command_name),
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luabind::def("get_pet_type_name", &lua_get_pet_type_name),
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luabind::def("get_pet_type_name", &lua_get_pet_type_name),
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luabind::def("get_stat_cap_name", &lua_get_stat_cap_name),
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/*
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/*
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Cross Zone
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Cross Zone
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*/
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*/
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