From 36e12110d5c9d81b7e5e4ac3c20fae90c08c2fa0 Mon Sep 17 00:00:00 2001 From: KimLS Date: Sun, 14 Jul 2013 14:47:22 -0700 Subject: [PATCH] Memset SpecialAbility before putting it into map. --- zone/mob.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/zone/mob.cpp b/zone/mob.cpp index 29ee67737..e62024b64 100644 --- a/zone/mob.cpp +++ b/zone/mob.cpp @@ -4825,6 +4825,7 @@ void Mob::SetSpecialAbility(int ability, int level) { SpecialAbilities[ability] = spec; } else { SpecialAbility spec; + memset(&spec, 0, sizeof spec); spec.level = level; spec.timer = nullptr; SpecialAbilities[ability] = spec; @@ -4843,6 +4844,7 @@ void Mob::SetSpecialAbilityParam(int ability, int param, int value) { SpecialAbilities[ability] = spec; } else { SpecialAbility spec; + memset(&spec, 0, sizeof spec); spec.params[param] = value; spec.timer = nullptr; SpecialAbilities[ability] = spec; @@ -4863,6 +4865,7 @@ void Mob::StartSpecialAbilityTimer(int ability, uint32 time) { SpecialAbilities[ability] = spec; } else { SpecialAbility spec; + memset(&spec, 0, sizeof spec); spec.timer = new Timer(time); spec.timer->Start(); SpecialAbilities[ability] = spec;