Change item effects to int32

Check range on AEDuration spells
This commit is contained in:
Natedog2012
2017-04-23 01:57:08 -07:00
parent cfd7e9f4d3
commit 36be32f36f
2 changed files with 22 additions and 1 deletions
+1 -1
View File
@@ -332,7 +332,7 @@ namespace EQEmu
};
struct ItemEffect_Struct {
int16 Effect;
int32 Effect;
uint8 Type;
uint8 Level;
uint8 Level2;