More 'dictionary' updates..added 'constants' files to client translators..started replacement of hard-coded inventory values.

This commit is contained in:
Uleat
2014-07-27 20:35:43 -04:00
parent d0756ff2af
commit 36a2d52f1c
51 changed files with 2564 additions and 514 deletions
+8 -8
View File
@@ -1200,11 +1200,11 @@ ENCODE(OP_PlayerProfile)
outapp->WriteUInt32(structs::MAX_PLAYER_BANDOLIER);
for(uint32 r = 0; r < MAX_PLAYER_BANDOLIER; r++)
for(uint32 r = 0; r < EmuConstants::BANDOLIERS_COUNT; r++)
{
outapp->WriteString(emu->bandoliers[r].name);
for(uint32 j = 0; j < MAX_PLAYER_BANDOLIER_ITEMS; ++j)
for(uint32 j = 0; j < EmuConstants::BANDOLIER_SIZE; ++j)
{
outapp->WriteString(emu->bandoliers[r].items[j].item_name);
outapp->WriteUInt32(emu->bandoliers[r].items[j].item_id);
@@ -1212,11 +1212,11 @@ ENCODE(OP_PlayerProfile)
}
}
for(uint32 r = 0; r < structs::MAX_PLAYER_BANDOLIER - MAX_PLAYER_BANDOLIER; r++)
for(uint32 r = 0; r < structs::MAX_PLAYER_BANDOLIER - EmuConstants::BANDOLIERS_COUNT; r++)
{
outapp->WriteString("");
for(uint32 j = 0; j < MAX_PLAYER_BANDOLIER_ITEMS; ++j)
for(uint32 j = 0; j < EmuConstants::BANDOLIER_SIZE; ++j)
{
outapp->WriteString("");
outapp->WriteUInt32(0);
@@ -1227,7 +1227,7 @@ ENCODE(OP_PlayerProfile)
outapp->WriteUInt32(structs::MAX_POTIONS_IN_BELT);
for(uint32 r = 0; r < MAX_POTIONS_IN_BELT; r++)
for(uint32 r = 0; r < EmuConstants::POTION_BELT_SIZE; r++)
{
outapp->WriteString(emu->potionbelt.items[r].item_name);
outapp->WriteUInt32(emu->potionbelt.items[r].item_id);
@@ -1235,7 +1235,7 @@ ENCODE(OP_PlayerProfile)
}
for(uint32 r = 0; r < structs::MAX_POTIONS_IN_BELT - MAX_POTIONS_IN_BELT; r++)
for(uint32 r = 0; r < structs::MAX_POTIONS_IN_BELT - EmuConstants::POTION_BELT_SIZE; r++)
{
outapp->WriteString("");
outapp->WriteUInt32(0);
@@ -1357,9 +1357,9 @@ ENCODE(OP_PlayerProfile)
outapp->WriteUInt8(0); // Unknown
outapp->WriteUInt8(0); // Unknown
outapp->WriteUInt32(MAX_PLAYER_TRIBUTES);
outapp->WriteUInt32(EmuConstants::TRIBUTE_SIZE);
for(uint32 r = 0; r < MAX_PLAYER_TRIBUTES; r++)
for(uint32 r = 0; r < EmuConstants::TRIBUTE_SIZE; r++)
{
outapp->WriteUInt32(emu->tributes[r].tribute);
outapp->WriteUInt32(emu->tributes[r].tier);