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More 'dictionary' updates..added 'constants' files to client translators..started replacement of hard-coded inventory values.
This commit is contained in:
@@ -0,0 +1,214 @@
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/*
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EQEMu: Everquest Server Emulator
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Copyright (C) 2001-2014 EQEMu Development Team (http://eqemulator.net)
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This program is free software; you can redistribute it and/or modify
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||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; version 2 of the License.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
are required to give you total support for your newly bought product;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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||||
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*/
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#ifndef CLIENT62_CONSTANTS_H_
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#define CLIENT62_CONSTANTS_H_
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#include "../common/types.h"
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namespace Client62 {
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namespace maps {
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typedef enum : int16 {
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// this needs work to match actual client equivilents
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MapPossessions = 0,
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MapBank,
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MapSharedBank,
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MapTrade,
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MapWorld,
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MapLimbo,
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MapTribute,
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MapTrophyTribute,
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MapGuildTribute,
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MapMerchant,
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MapDeleted,
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MapCorpse,
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MapBazaar,
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MapInspect,
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MapRealEstate,
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MapViewMODPC,
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MapViewMODBank,
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MapViewMODSharedBank,
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MapViewMODLimbo,
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MapAltStorage,
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MapArchived,
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MapMail,
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MapGuildTrophyTribute,
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MapOther,
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_MapCount
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};
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}
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namespace slots {
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typedef enum : int16 {
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MainCharm = 0,
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MainEar1,
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MainHead,
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MainFace,
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MainEar2,
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MainNeck,
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MainShoulders,
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MainArms,
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MainBack,
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MainWrist1,
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MainWrist2,
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MainRange,
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MainHands,
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MainPrimary,
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MainSecondary,
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MainFinger1,
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MainFinger2,
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MainChest,
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MainLegs,
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MainFeet,
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MainWaist,
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MainAmmo,
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MainGeneral1,
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MainGeneral2,
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MainGeneral3,
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MainGeneral4,
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MainGeneral5,
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MainGeneral6,
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MainGeneral7,
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MainGeneral8,
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MainCursor,
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_MainCount,
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_MainEquipmentBegin = MainCharm,
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_MainEquipmentEnd = MainAmmo,
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_MainEquipmentCount = (_MainEquipmentEnd - _MainEquipmentBegin + 1),
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_MainGeneralBegin = MainGeneral1,
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_MainGeneralEnd = MainGeneral8,
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_MainGeneralCount = (_MainGeneralEnd - _MainGeneralBegin + 1)
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};
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}
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namespace consts {
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static const uint16 MAP_POSSESSIONS_SIZE = slots::_MainCount;
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static const uint16 MAP_BANK_SIZE = 16;
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static const uint16 MAP_SHARED_BANK_SIZE = 2;
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static const uint16 MAP_TRADE_SIZE = 8;
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static const uint16 MAP_WORLD_SIZE = 10;
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static const uint16 MAP_LIMBO_SIZE = 36;
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static const uint16 MAP_TRIBUTE_SIZE = 0; //?
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static const uint16 MAP_TROPHY_TRIBUTE_SIZE = 0;
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static const uint16 MAP_GUILD_TRIBUTE_SIZE = 0;
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static const uint16 MAP_MERCHANT_SIZE = 0;
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static const uint16 MAP_DELETED_SIZE = 0;
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static const uint16 MAP_CORPSE_SIZE = slots::_MainCount;
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static const uint16 MAP_BAZAAR_SIZE = 80;
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static const uint16 MAP_INSPECT_SIZE = slots::_MainEquipmentCount;
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static const uint16 MAP_REAL_ESTATE_SIZE = 0;
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static const uint16 MAP_VIEW_MOD_PC_SIZE = MAP_POSSESSIONS_SIZE;
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static const uint16 MAP_VIEW_MOD_BANK_SIZE = MAP_BANK_SIZE;
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static const uint16 MAP_VIEW_MOD_SHARED_BANK_SIZE = MAP_SHARED_BANK_SIZE;
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static const uint16 MAP_VIEW_MOD_LIMBO_SIZE = MAP_LIMBO_SIZE;
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static const uint16 MAP_ALT_STORAGE_SIZE = 0;
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static const uint16 MAP_ARCHIVED_SIZE = 0;
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static const uint16 MAP_MAIL_SIZE = 0;
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static const uint16 MAP_GUILD_TROPHY_TRIBUTE_SIZE = 0;
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static const uint16 MAP_KRONO_SIZE = NOT_USED;
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static const uint16 MAP_OTHER_SIZE = 0;
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static const int16 POSSESSIONS_BEGIN = slots::MainCharm;
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static const int16 POSSESSIONS_END = slots::MainCursor;
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static const int16 EQUIPMENT_BEGIN = slots::MainCharm;
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static const int16 EQUIPMENT_END = slots::MainAmmo;
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static const uint16 EQUIPMENT_SIZE = slots::_MainEquipmentCount;
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static const int16 GENERAL_BEGIN = slots::MainGeneral1;
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static const int16 GENERAL_END = slots::MainGeneral8;
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static const uint16 GENERAL_SIZE = slots::_MainGeneralCount;
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static const int16 GENERAL_BAGS_BEGIN = 251;
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static const int16 GENERAL_BAGS_END_OFFSET = 79;
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static const int16 GENERAL_BAGS_END = GENERAL_BAGS_BEGIN + GENERAL_BAGS_END_OFFSET;
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static const int16 CURSOR = slots::MainCursor;
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static const int16 CURSOR_BAG_BEGIN = 331;
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static const int16 CURSOR_BAG_END_OFFSET = 9;
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static const int16 CURSOR_BAG_END = CURSOR_BAG_BEGIN + CURSOR_BAG_END_OFFSET;
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static const int16 BANK_BEGIN = 2000;
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static const int16 BANK_END = 2015;
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static const int16 BANK_BAGS_BEGIN = 2031;
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static const int16 BANK_BAGS_END_OFFSET = 159;
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static const int16 BANK_BAGS_END = BANK_BAGS_BEGIN + BANK_BAGS_END_OFFSET;
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static const int16 SHARED_BANK_BEGIN = 2500;
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static const int16 SHARED_BANK_END = 2501;
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static const int16 SHARED_BANK_BAGS_BEGIN = 2531;
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static const int16 SHARED_BANK_BAGS_END_OFFSET = 19;
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static const int16 SHARED_BANK_BAGS_END = SHARED_BANK_BAGS_BEGIN + SHARED_BANK_BAGS_END_OFFSET;
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static const int16 TRADE_BEGIN = 3000;
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static const int16 TRADE_END = 3007;
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static const int16 TRADE_END_NPC = 3003;
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static const int16 TRADE_BAGS_BEGIN = 3031;
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static const int16 TRADE_BAGS_END_OFFSET = 79;
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static const int16 TRADE_BAGS_END = TRADE_BAGS_BEGIN + TRADE_BAGS_END_OFFSET;
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static const int16 WORLD_BEGIN = 4000;
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static const int16 WORLD_END = 4009;
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static const int16 TRIBUTE_BEGIN = 400;
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static const int16 TRIBUTE_END = 404;
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static const int16 CORPSE_BEGIN = slots::MainGeneral1;
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static const int16 CORPSE_END = slots::MainGeneral1 + slots::MainCursor;
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static const uint16 ITEM_COMMON_SIZE = 5;
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static const uint16 ITEM_CONTAINER_SIZE = 10;
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static const uint32 BANDOLIERS_COUNT = 4; // count = number of bandolier instances
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static const uint32 BANDOLIER_SIZE = 4; // size = number of equipment slots in bandolier instance
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static const uint32 POTION_BELT_SIZE = 4;
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}
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namespace limits {
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static const bool ALLOWS_EMPTY_BAG_IN_BAG = false;
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static const bool COIN_HAS_WEIGHT = true;
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}
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}; //end namespace Client62
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#endif /*CLIENT62_CONSTANTS_H_*/
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/*
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Client62 Notes:
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** Integer-based inventory **
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ok Possessions: 0 - 30 (Corpse: 22 - 52 [Offset 22])
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ok [Equipment: 0 - 21]
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ok [General: 22 - 29]
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ok [Cursor: 30]
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ok General Bags: 251 - 330
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ok Cursor Bags: 331 - 340
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ok Bank: 2000 - 2015
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ok Bank Bags: 2031 - 2190
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ok Shared Bank: 2500 - 2501
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ok Shared Bank Bags: 2531 - 2550
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Trade: 3000 - 3007
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(Trade Bags: 3031 - 3110 -- server values)
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World: 4000 - 4009
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*/
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@@ -1200,11 +1200,11 @@ ENCODE(OP_PlayerProfile)
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outapp->WriteUInt32(structs::MAX_PLAYER_BANDOLIER);
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for(uint32 r = 0; r < MAX_PLAYER_BANDOLIER; r++)
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for(uint32 r = 0; r < EmuConstants::BANDOLIERS_COUNT; r++)
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{
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outapp->WriteString(emu->bandoliers[r].name);
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for(uint32 j = 0; j < MAX_PLAYER_BANDOLIER_ITEMS; ++j)
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for(uint32 j = 0; j < EmuConstants::BANDOLIER_SIZE; ++j)
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{
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outapp->WriteString(emu->bandoliers[r].items[j].item_name);
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outapp->WriteUInt32(emu->bandoliers[r].items[j].item_id);
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@@ -1212,11 +1212,11 @@ ENCODE(OP_PlayerProfile)
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}
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}
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for(uint32 r = 0; r < structs::MAX_PLAYER_BANDOLIER - MAX_PLAYER_BANDOLIER; r++)
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for(uint32 r = 0; r < structs::MAX_PLAYER_BANDOLIER - EmuConstants::BANDOLIERS_COUNT; r++)
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{
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outapp->WriteString("");
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for(uint32 j = 0; j < MAX_PLAYER_BANDOLIER_ITEMS; ++j)
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for(uint32 j = 0; j < EmuConstants::BANDOLIER_SIZE; ++j)
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{
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outapp->WriteString("");
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outapp->WriteUInt32(0);
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@@ -1227,7 +1227,7 @@ ENCODE(OP_PlayerProfile)
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outapp->WriteUInt32(structs::MAX_POTIONS_IN_BELT);
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for(uint32 r = 0; r < MAX_POTIONS_IN_BELT; r++)
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for(uint32 r = 0; r < EmuConstants::POTION_BELT_SIZE; r++)
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{
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outapp->WriteString(emu->potionbelt.items[r].item_name);
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outapp->WriteUInt32(emu->potionbelt.items[r].item_id);
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@@ -1235,7 +1235,7 @@ ENCODE(OP_PlayerProfile)
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}
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for(uint32 r = 0; r < structs::MAX_POTIONS_IN_BELT - MAX_POTIONS_IN_BELT; r++)
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for(uint32 r = 0; r < structs::MAX_POTIONS_IN_BELT - EmuConstants::POTION_BELT_SIZE; r++)
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{
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outapp->WriteString("");
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outapp->WriteUInt32(0);
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@@ -1357,9 +1357,9 @@ ENCODE(OP_PlayerProfile)
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outapp->WriteUInt8(0); // Unknown
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outapp->WriteUInt8(0); // Unknown
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outapp->WriteUInt32(MAX_PLAYER_TRIBUTES);
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outapp->WriteUInt32(EmuConstants::TRIBUTE_SIZE);
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for(uint32 r = 0; r < MAX_PLAYER_TRIBUTES; r++)
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for(uint32 r = 0; r < EmuConstants::TRIBUTE_SIZE; r++)
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{
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outapp->WriteUInt32(emu->tributes[r].tribute);
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outapp->WriteUInt32(emu->tributes[r].tier);
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@@ -0,0 +1,218 @@
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/*
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EQEMu: Everquest Server Emulator
|
||||
|
||||
Copyright (C) 2001-2014 EQEMu Development Team (http://eqemulator.net)
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; version 2 of the License.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
are required to give you total support for your newly bought product;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
*/
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||||
|
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#ifndef RoF_CONSTANTS_H_
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#define RoF_CONSTANTS_H_
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#include "../common/types.h"
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namespace RoF {
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namespace maps {
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typedef enum : int16 {
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MapPossessions = 0,
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MapBank,
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MapSharedBank,
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MapTrade,
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MapWorld,
|
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MapLimbo,
|
||||
MapTribute,
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MapTrophyTribute,
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||||
MapGuildTribute,
|
||||
MapMerchant,
|
||||
MapDeleted,
|
||||
MapCorpse,
|
||||
MapBazaar,
|
||||
MapInspect,
|
||||
MapRealEstate,
|
||||
MapViewMODPC,
|
||||
MapViewMODBank,
|
||||
MapViewMODSharedBank,
|
||||
MapViewMODLimbo,
|
||||
MapAltStorage,
|
||||
MapArchived,
|
||||
MapMail,
|
||||
MapGuildTrophyTribute,
|
||||
MapOther,
|
||||
_MapCount
|
||||
};
|
||||
}
|
||||
|
||||
namespace slots {
|
||||
typedef enum : int16 {
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||||
MainCharm = 0,
|
||||
MainEar1,
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||||
MainHead,
|
||||
MainFace,
|
||||
MainEar2,
|
||||
MainNeck,
|
||||
MainShoulders,
|
||||
MainArms,
|
||||
MainBack,
|
||||
MainWrist1,
|
||||
MainWrist2,
|
||||
MainRange,
|
||||
MainHands,
|
||||
MainPrimary,
|
||||
MainSecondary,
|
||||
MainFinger1,
|
||||
MainFinger2,
|
||||
MainChest,
|
||||
MainLegs,
|
||||
MainFeet,
|
||||
MainWaist,
|
||||
MainPowerSource,
|
||||
MainAmmo,
|
||||
MainGeneral1,
|
||||
MainGeneral2,
|
||||
MainGeneral3,
|
||||
MainGeneral4,
|
||||
MainGeneral5,
|
||||
MainGeneral6,
|
||||
MainGeneral7,
|
||||
MainGeneral8,
|
||||
MainGeneral9,
|
||||
MainGeneral10,
|
||||
MainCursor,
|
||||
_MainCount,
|
||||
_MainEquipmentBegin = MainCharm,
|
||||
_MainEquipmentEnd = MainAmmo,
|
||||
_MainEquipmentCount = (_MainEquipmentEnd - _MainEquipmentBegin + 1),
|
||||
_MainGeneralBegin = MainGeneral1,
|
||||
_MainGeneralEnd = MainGeneral10,
|
||||
_MainGeneralCount = (_MainGeneralEnd - _MainGeneralBegin + 1)
|
||||
};
|
||||
}
|
||||
|
||||
namespace consts {
|
||||
static const uint16 MAP_POSSESSIONS_SIZE = slots::_MainCount;
|
||||
static const uint16 MAP_BANK_SIZE = 24;
|
||||
static const uint16 MAP_SHARED_BANK_SIZE = 2;
|
||||
static const uint16 MAP_TRADE_SIZE = 8;
|
||||
static const uint16 MAP_WORLD_SIZE = 10;
|
||||
static const uint16 MAP_LIMBO_SIZE = 36;
|
||||
static const uint16 MAP_TRIBUTE_SIZE = 0; //?
|
||||
static const uint16 MAP_TROPHY_TRIBUTE_SIZE = 0;
|
||||
static const uint16 MAP_GUILD_TRIBUTE_SIZE = 0;
|
||||
static const uint16 MAP_MERCHANT_SIZE = 0;
|
||||
static const uint16 MAP_DELETED_SIZE = 0;
|
||||
static const uint16 MAP_CORPSE_SIZE = slots::_MainCount;
|
||||
static const uint16 MAP_BAZAAR_SIZE = 200;
|
||||
static const uint16 MAP_INSPECT_SIZE = slots::_MainEquipmentCount;
|
||||
static const uint16 MAP_REAL_ESTATE_SIZE = 0;
|
||||
static const uint16 MAP_VIEW_MOD_PC_SIZE = MAP_POSSESSIONS_SIZE;
|
||||
static const uint16 MAP_VIEW_MOD_BANK_SIZE = MAP_BANK_SIZE;
|
||||
static const uint16 MAP_VIEW_MOD_SHARED_BANK_SIZE = MAP_SHARED_BANK_SIZE;
|
||||
static const uint16 MAP_VIEW_MOD_LIMBO_SIZE = MAP_LIMBO_SIZE;
|
||||
static const uint16 MAP_ALT_STORAGE_SIZE = 0;
|
||||
static const uint16 MAP_ARCHIVED_SIZE = 0;
|
||||
static const uint16 MAP_MAIL_SIZE = 0;
|
||||
static const uint16 MAP_GUILD_TROPHY_TRIBUTE_SIZE = 0;
|
||||
static const uint16 MAP_KRONO_SIZE = NOT_USED;
|
||||
static const uint16 MAP_OTHER_SIZE = 0;
|
||||
|
||||
// most of these definitions will go away with the structure-based system..this maintains compatibility for now
|
||||
// (bag slots and main slots beyond Possessions are assigned for compatibility with current server coding)
|
||||
static const int16 POSSESSIONS_BEGIN = slots::MainCharm;
|
||||
static const int16 POSSESSIONS_END = slots::MainCursor;
|
||||
|
||||
static const int16 EQUIPMENT_BEGIN = slots::MainCharm;
|
||||
static const int16 EQUIPMENT_END = slots::MainAmmo;
|
||||
static const uint16 EQUIPMENT_SIZE = slots::_MainEquipmentCount;
|
||||
|
||||
static const int16 GENERAL_BEGIN = slots::MainGeneral1;
|
||||
static const int16 GENERAL_END = slots::MainGeneral10;
|
||||
static const uint16 GENERAL_SIZE = slots::_MainGeneralCount;
|
||||
static const int16 GENERAL_BAGS_BEGIN = 251;
|
||||
static const int16 GENERAL_BAGS_END_OFFSET = 99;
|
||||
static const int16 GENERAL_BAGS_END = GENERAL_BAGS_BEGIN + GENERAL_BAGS_END_OFFSET;
|
||||
|
||||
static const int16 CURSOR = slots::MainCursor;
|
||||
static const int16 CURSOR_BAG_BEGIN = 351;
|
||||
static const int16 CURSOR_BAG_END_OFFSET = 9;
|
||||
static const int16 CURSOR_BAG_END = CURSOR_BAG_BEGIN + CURSOR_BAG_END_OFFSET;
|
||||
|
||||
static const int16 BANK_BEGIN = 2000;
|
||||
static const int16 BANK_END = 2023;
|
||||
static const int16 BANK_BAGS_BEGIN = 2031;
|
||||
static const int16 BANK_BAGS_END_OFFSET = 239;
|
||||
static const int16 BANK_BAGS_END = BANK_BAGS_BEGIN + BANK_BAGS_END_OFFSET;
|
||||
|
||||
static const int16 SHARED_BANK_BEGIN = 2500;
|
||||
static const int16 SHARED_BANK_END = 2501;
|
||||
static const int16 SHARED_BANK_BAGS_BEGIN = 2531;
|
||||
static const int16 SHARED_BANK_BAGS_END_OFFSET = 19;
|
||||
static const int16 SHARED_BANK_BAGS_END = SHARED_BANK_BAGS_BEGIN + SHARED_BANK_BAGS_END_OFFSET;
|
||||
|
||||
static const int16 TRADE_BEGIN = 3000;
|
||||
static const int16 TRADE_END = 3007;
|
||||
static const int16 TRADE_END_NPC = 3003;
|
||||
static const int16 TRADE_BAGS_BEGIN = 3031;
|
||||
static const int16 TRADE_BAGS_END_OFFSET = 79;
|
||||
static const int16 TRADE_BAGS_END = TRADE_BAGS_BEGIN + TRADE_BAGS_END_OFFSET;
|
||||
|
||||
static const int16 WORLD_BEGIN = 4000;
|
||||
static const int16 WORLD_END = 4009;
|
||||
|
||||
static const int16 TRIBUTE_BEGIN = 400;
|
||||
static const int16 TRIBUTE_END = 404;
|
||||
|
||||
static const int16 CORPSE_BEGIN = slots::MainGeneral1;
|
||||
static const int16 CORPSE_END = slots::MainGeneral1 + slots::MainCursor;
|
||||
|
||||
static const uint16 ITEM_COMMON_SIZE = 6;
|
||||
static const uint16 ITEM_CONTAINER_SIZE = 255; // 255; (server max will be 255..unsure what actual client is - test)
|
||||
|
||||
static const uint32 BANDOLIERS_COUNT = 20; // count = number of bandolier instances
|
||||
static const uint32 BANDOLIER_SIZE = 4; // size = number of equipment slots in bandolier instance
|
||||
static const uint32 POTION_BELT_SIZE = 5;
|
||||
}
|
||||
|
||||
namespace limits {
|
||||
static const bool ALLOWS_EMPTY_BAG_IN_BAG = true;
|
||||
static const bool COIN_HAS_WEIGHT = false;
|
||||
}
|
||||
|
||||
}; //end namespace RoF
|
||||
|
||||
#endif /*RoF_CONSTANTS_H_*/
|
||||
|
||||
/*
|
||||
RoF Notes:
|
||||
** Structure-based inventory **
|
||||
ok Possessions: ( 0, { 0 .. 33 }, -1, -1 ) (Corpse: { 23 .. 56 } [Offset 23])
|
||||
ok [Equipment: ( 0, { 0 .. 22 }, -1, -1 )]
|
||||
ok [General: ( 0, { 23 .. 32 }, -1, -1 )]
|
||||
ok [Cursor: ( 0, 33, -1, -1 )]
|
||||
General Bags: ( 0, { 23 .. 32 }, { 0 .. (maxsize - 1) }, -1 )
|
||||
Cursor Bags: ( 0, 33, { 0 .. (maxsize - 1) }, -1 )
|
||||
|
||||
Bank: ( 1, { 0 .. 23 }, -1, -1 )
|
||||
Bank Bags: ( 1, { 0 .. 23 }, { 0 .. (maxsize - 1)}, -1 )
|
||||
|
||||
Shared Bank: ( 2, { 0 .. 1 }, -1, -1 )
|
||||
Shared Bank Bags: ( 2, { 0 .. 1 }, { 0 .. (maxsize - 1) }, -1 )
|
||||
|
||||
Trade: ( 3, { 0 .. 8 }, -1, -1 )
|
||||
(Trade Bags: 3031 - 3110 -- server values)
|
||||
|
||||
World: ( 4, { 0 .. 10 }, -1, -1 )
|
||||
|
||||
*/
|
||||
@@ -0,0 +1,215 @@
|
||||
/*
|
||||
EQEMu: Everquest Server Emulator
|
||||
|
||||
Copyright (C) 2001-2014 EQEMu Development Team (http://eqemulator.net)
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; version 2 of the License.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
are required to give you total support for your newly bought product;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
*/
|
||||
|
||||
#ifndef SoD_CONSTANTS_H_
|
||||
#define SoD_CONSTANTS_H_
|
||||
|
||||
#include "../common/types.h"
|
||||
|
||||
namespace SoD {
|
||||
namespace maps {
|
||||
typedef enum : int16 {
|
||||
// this needs work to match actual client equivilents
|
||||
MapPossessions = 0,
|
||||
MapBank,
|
||||
MapSharedBank,
|
||||
MapTrade,
|
||||
MapWorld,
|
||||
MapLimbo,
|
||||
MapTribute,
|
||||
MapTrophyTribute,
|
||||
MapGuildTribute,
|
||||
MapMerchant,
|
||||
MapDeleted,
|
||||
MapCorpse,
|
||||
MapBazaar,
|
||||
MapInspect,
|
||||
MapRealEstate,
|
||||
MapViewMODPC,
|
||||
MapViewMODBank,
|
||||
MapViewMODSharedBank,
|
||||
MapViewMODLimbo,
|
||||
MapAltStorage,
|
||||
MapArchived,
|
||||
MapMail,
|
||||
MapGuildTrophyTribute,
|
||||
MapOther,
|
||||
_MapCount
|
||||
};
|
||||
}
|
||||
|
||||
namespace slots {
|
||||
typedef enum : int16 {
|
||||
MainCharm = 0,
|
||||
MainEar1,
|
||||
MainHead,
|
||||
MainFace,
|
||||
MainEar2,
|
||||
MainNeck,
|
||||
MainShoulders,
|
||||
MainArms,
|
||||
MainBack,
|
||||
MainWrist1,
|
||||
MainWrist2,
|
||||
MainRange,
|
||||
MainHands,
|
||||
MainPrimary,
|
||||
MainSecondary,
|
||||
MainFinger1,
|
||||
MainFinger2,
|
||||
MainChest,
|
||||
MainLegs,
|
||||
MainFeet,
|
||||
MainWaist,
|
||||
MainPowerSource,
|
||||
MainAmmo,
|
||||
MainGeneral1,
|
||||
MainGeneral2,
|
||||
MainGeneral3,
|
||||
MainGeneral4,
|
||||
MainGeneral5,
|
||||
MainGeneral6,
|
||||
MainGeneral7,
|
||||
MainGeneral8,
|
||||
MainCursor,
|
||||
_MainCount,
|
||||
_MainEquipmentBegin = MainCharm,
|
||||
_MainEquipmentEnd = MainAmmo,
|
||||
_MainEquipmentCount = (_MainEquipmentEnd - _MainEquipmentBegin + 1),
|
||||
_MainGeneralBegin = MainGeneral1,
|
||||
_MainGeneralEnd = MainGeneral8,
|
||||
_MainGeneralCount = (_MainGeneralEnd - _MainGeneralBegin + 1)
|
||||
};
|
||||
}
|
||||
|
||||
namespace consts {
|
||||
static const uint16 MAP_POSSESSIONS_SIZE = slots::_MainCount;
|
||||
static const uint16 MAP_BANK_SIZE = 24;
|
||||
static const uint16 MAP_SHARED_BANK_SIZE = 2;
|
||||
static const uint16 MAP_TRADE_SIZE = 8;
|
||||
static const uint16 MAP_WORLD_SIZE = 10;
|
||||
static const uint16 MAP_LIMBO_SIZE = 36;
|
||||
static const uint16 MAP_TRIBUTE_SIZE = 0; //?
|
||||
static const uint16 MAP_TROPHY_TRIBUTE_SIZE = 0;
|
||||
static const uint16 MAP_GUILD_TRIBUTE_SIZE = 0;
|
||||
static const uint16 MAP_MERCHANT_SIZE = 0;
|
||||
static const uint16 MAP_DELETED_SIZE = 0;
|
||||
static const uint16 MAP_CORPSE_SIZE = slots::_MainCount;
|
||||
static const uint16 MAP_BAZAAR_SIZE = 80;
|
||||
static const uint16 MAP_INSPECT_SIZE = slots::_MainEquipmentCount;
|
||||
static const uint16 MAP_REAL_ESTATE_SIZE = 0;
|
||||
static const uint16 MAP_VIEW_MOD_PC_SIZE = MAP_POSSESSIONS_SIZE;
|
||||
static const uint16 MAP_VIEW_MOD_BANK_SIZE = MAP_BANK_SIZE;
|
||||
static const uint16 MAP_VIEW_MOD_SHARED_BANK_SIZE = MAP_SHARED_BANK_SIZE;
|
||||
static const uint16 MAP_VIEW_MOD_LIMBO_SIZE = MAP_LIMBO_SIZE;
|
||||
static const uint16 MAP_ALT_STORAGE_SIZE = 0;
|
||||
static const uint16 MAP_ARCHIVED_SIZE = 0;
|
||||
static const uint16 MAP_MAIL_SIZE = 0;
|
||||
static const uint16 MAP_GUILD_TROPHY_TRIBUTE_SIZE = 0;
|
||||
static const uint16 MAP_KRONO_SIZE = NOT_USED;
|
||||
static const uint16 MAP_OTHER_SIZE = 0;
|
||||
|
||||
static const int16 POSSESSIONS_BEGIN = slots::MainCharm;
|
||||
static const int16 POSSESSIONS_END = slots::MainCursor;
|
||||
|
||||
static const int16 EQUIPMENT_BEGIN = slots::MainCharm;
|
||||
static const int16 EQUIPMENT_END = slots::MainAmmo;
|
||||
static const uint16 EQUIPMENT_SIZE = slots::_MainEquipmentCount;
|
||||
|
||||
static const int16 GENERAL_BEGIN = slots::MainGeneral1;
|
||||
static const int16 GENERAL_END = slots::MainGeneral8;
|
||||
static const uint16 GENERAL_SIZE = slots::_MainGeneralCount;
|
||||
static const int16 GENERAL_BAGS_BEGIN = 262;
|
||||
static const int16 GENERAL_BAGS_END_OFFSET = 79;
|
||||
static const int16 GENERAL_BAGS_END = GENERAL_BAGS_BEGIN + GENERAL_BAGS_END_OFFSET;
|
||||
|
||||
static const int16 CURSOR = slots::MainCursor;
|
||||
static const int16 CURSOR_BAG_BEGIN = 342;
|
||||
static const int16 CURSOR_BAG_END_OFFSET = 9;
|
||||
static const int16 CURSOR_BAG_END = CURSOR_BAG_BEGIN + CURSOR_BAG_END_OFFSET;
|
||||
|
||||
static const int16 BANK_BEGIN = 2000;
|
||||
static const int16 BANK_END = 2023;
|
||||
static const int16 BANK_BAGS_BEGIN = 2032;
|
||||
static const int16 BANK_BAGS_END_OFFSET = 239;
|
||||
static const int16 BANK_BAGS_END = BANK_BAGS_BEGIN + BANK_BAGS_END_OFFSET;
|
||||
|
||||
static const int16 SHARED_BANK_BEGIN = 2500;
|
||||
static const int16 SHARED_BANK_END = 2501;
|
||||
static const int16 SHARED_BANK_BAGS_BEGIN = 2532;
|
||||
static const int16 SHARED_BANK_BAGS_END_OFFSET = 19;
|
||||
static const int16 SHARED_BANK_BAGS_END = SHARED_BANK_BAGS_BEGIN + SHARED_BANK_BAGS_END_OFFSET;
|
||||
|
||||
static const int16 TRADE_BEGIN = 3000;
|
||||
static const int16 TRADE_END = 3007;
|
||||
static const int16 TRADE_END_NPC = 3003;
|
||||
static const int16 TRADE_BAGS_BEGIN = 3031; // no change from Ti?
|
||||
static const int16 TRADE_BAGS_END_OFFSET = 79;
|
||||
static const int16 TRADE_BAGS_END = TRADE_BAGS_BEGIN + TRADE_BAGS_END_OFFSET;
|
||||
|
||||
static const int16 WORLD_BEGIN = 4000;
|
||||
static const int16 WORLD_END = 4009;
|
||||
|
||||
static const int16 TRIBUTE_BEGIN = 400;
|
||||
static const int16 TRIBUTE_END = 404;
|
||||
|
||||
static const int16 CORPSE_BEGIN = slots::MainGeneral1;
|
||||
static const int16 CORPSE_END = slots::MainGeneral1 + slots::MainCursor;
|
||||
|
||||
static const uint16 ITEM_COMMON_SIZE = 5;
|
||||
static const uint16 ITEM_CONTAINER_SIZE = 10;
|
||||
|
||||
static const uint32 BANDOLIERS_COUNT = 20; // count = number of bandolier instances
|
||||
static const uint32 BANDOLIER_SIZE = 4; // size = number of equipment slots in bandolier instance
|
||||
static const uint32 POTION_BELT_SIZE = 5;
|
||||
}
|
||||
|
||||
namespace limits {
|
||||
static const bool ALLOWS_EMPTY_BAG_IN_BAG = false;
|
||||
static const bool COIN_HAS_WEIGHT = false;
|
||||
}
|
||||
|
||||
}; //end namespace SoD
|
||||
|
||||
#endif /*SoD_CONSTANTS_H_*/
|
||||
|
||||
/*
|
||||
SoD Notes:
|
||||
** Integer-based inventory **
|
||||
ok Possessions: 0 - 31 (Corpse: 23 - 54 [Offset 23])
|
||||
ok [Equipment: 0 - 22]
|
||||
ok [General: 23 - 30]
|
||||
ok [Cursor: 31]
|
||||
ok General Bags: 262 - 341
|
||||
ok Cursor Bags: 342 - 351
|
||||
|
||||
ok Bank: 2000 - 2023
|
||||
ok Bank Bags: 2032 - 2271
|
||||
|
||||
ok Shared Bank: 2500 - 2501
|
||||
ok Shared Bank Bags: 2532 - 2551
|
||||
|
||||
Trade: 3000 - 3007
|
||||
(Trade Bags: 3031 - 3110 -- server values)
|
||||
|
||||
World: 4000 - 4009
|
||||
|
||||
*/
|
||||
@@ -0,0 +1,218 @@
|
||||
/*
|
||||
EQEMu: Everquest Server Emulator
|
||||
|
||||
Copyright (C) 2001-2014 EQEMu Development Team (http://eqemulator.net)
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; version 2 of the License.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
are required to give you total support for your newly bought product;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
*/
|
||||
|
||||
#ifndef SoF_CONSTANTS_H_
|
||||
#define SoF_CONSTANTS_H_
|
||||
|
||||
#include "../common/types.h"
|
||||
|
||||
namespace SoF {
|
||||
namespace maps {
|
||||
typedef enum : int16 {
|
||||
// this needs work to match actual client equivilents
|
||||
MapPossessions = 0,
|
||||
MapBank,
|
||||
MapSharedBank,
|
||||
MapTrade,
|
||||
MapWorld,
|
||||
MapLimbo,
|
||||
MapTribute,
|
||||
MapTrophyTribute,
|
||||
MapGuildTribute,
|
||||
MapMerchant,
|
||||
MapDeleted,
|
||||
MapCorpse,
|
||||
MapBazaar,
|
||||
MapInspect,
|
||||
MapRealEstate,
|
||||
MapViewMODPC,
|
||||
MapViewMODBank,
|
||||
MapViewMODSharedBank,
|
||||
MapViewMODLimbo,
|
||||
MapAltStorage,
|
||||
MapArchived,
|
||||
MapMail,
|
||||
MapGuildTrophyTribute,
|
||||
MapOther,
|
||||
_MapCount
|
||||
};
|
||||
}
|
||||
|
||||
namespace slots {
|
||||
typedef enum : int16 {
|
||||
MainCharm = 0,
|
||||
MainEar1,
|
||||
MainHead,
|
||||
MainFace,
|
||||
MainEar2,
|
||||
MainNeck,
|
||||
MainShoulders,
|
||||
MainArms,
|
||||
MainBack,
|
||||
MainWrist1,
|
||||
MainWrist2,
|
||||
MainRange,
|
||||
MainHands,
|
||||
MainPrimary,
|
||||
MainSecondary,
|
||||
MainFinger1,
|
||||
MainFinger2,
|
||||
MainChest,
|
||||
MainLegs,
|
||||
MainFeet,
|
||||
MainWaist,
|
||||
MainPowerSource,
|
||||
MainAmmo,
|
||||
MainGeneral1,
|
||||
MainGeneral2,
|
||||
MainGeneral3,
|
||||
MainGeneral4,
|
||||
MainGeneral5,
|
||||
MainGeneral6,
|
||||
MainGeneral7,
|
||||
MainGeneral8,
|
||||
MainCursor,
|
||||
_MainCount,
|
||||
_MainEquipmentBegin = MainCharm,
|
||||
_MainEquipmentEnd = MainAmmo,
|
||||
_MainEquipmentCount = (_MainEquipmentEnd - _MainEquipmentBegin + 1),
|
||||
_MainGeneralBegin = MainGeneral1,
|
||||
_MainGeneralEnd = MainGeneral8,
|
||||
_MainGeneralCount = (_MainGeneralEnd - _MainGeneralBegin + 1)
|
||||
};
|
||||
}
|
||||
|
||||
namespace consts {
|
||||
static const uint16 MAP_POSSESSIONS_SIZE = slots::_MainCount;
|
||||
static const uint16 MAP_BANK_SIZE = 24;
|
||||
static const uint16 MAP_SHARED_BANK_SIZE = 2;
|
||||
static const uint16 MAP_TRADE_SIZE = 8;
|
||||
static const uint16 MAP_WORLD_SIZE = 10;
|
||||
static const uint16 MAP_LIMBO_SIZE = 36;
|
||||
static const uint16 MAP_TRIBUTE_SIZE = 0; //?
|
||||
static const uint16 MAP_TROPHY_TRIBUTE_SIZE = 0;
|
||||
static const uint16 MAP_GUILD_TRIBUTE_SIZE = 0;
|
||||
static const uint16 MAP_MERCHANT_SIZE = 0;
|
||||
static const uint16 MAP_DELETED_SIZE = 0;
|
||||
static const uint16 MAP_CORPSE_SIZE = slots::_MainCount;
|
||||
static const uint16 MAP_BAZAAR_SIZE = 80;
|
||||
static const uint16 MAP_INSPECT_SIZE = slots::_MainEquipmentCount;
|
||||
static const uint16 MAP_REAL_ESTATE_SIZE = 0;
|
||||
static const uint16 MAP_VIEW_MOD_PC_SIZE = MAP_POSSESSIONS_SIZE;
|
||||
static const uint16 MAP_VIEW_MOD_BANK_SIZE = MAP_BANK_SIZE;
|
||||
static const uint16 MAP_VIEW_MOD_SHARED_BANK_SIZE = MAP_SHARED_BANK_SIZE;
|
||||
static const uint16 MAP_VIEW_MOD_LIMBO_SIZE = MAP_LIMBO_SIZE;
|
||||
static const uint16 MAP_ALT_STORAGE_SIZE = 0;
|
||||
static const uint16 MAP_ARCHIVED_SIZE = 0;
|
||||
static const uint16 MAP_MAIL_SIZE = 0;
|
||||
static const uint16 MAP_GUILD_TROPHY_TRIBUTE_SIZE = 0;
|
||||
static const uint16 MAP_KRONO_SIZE = NOT_USED;
|
||||
static const uint16 MAP_OTHER_SIZE = 0;
|
||||
|
||||
static const int16 POSSESSIONS_BEGIN = slots::MainCharm;
|
||||
static const int16 POSSESSIONS_END = slots::MainCursor;
|
||||
|
||||
static const int16 EQUIPMENT_BEGIN = slots::MainCharm;
|
||||
static const int16 EQUIPMENT_END = slots::MainAmmo;
|
||||
static const uint16 EQUIPMENT_SIZE = slots::_MainEquipmentCount;
|
||||
|
||||
static const int16 GENERAL_BEGIN = slots::MainGeneral1;
|
||||
static const int16 GENERAL_END = slots::MainGeneral8;
|
||||
static const uint16 GENERAL_SIZE = slots::_MainGeneralCount;
|
||||
static const int16 GENERAL_BAGS_BEGIN = 262;
|
||||
static const int16 GENERAL_BAGS_END_OFFSET = 79;
|
||||
static const int16 GENERAL_BAGS_END = GENERAL_BAGS_BEGIN + GENERAL_BAGS_END_OFFSET;
|
||||
|
||||
static const int16 CURSOR = slots::MainCursor;
|
||||
static const int16 CURSOR_BAG_BEGIN = 342;
|
||||
static const int16 CURSOR_BAG_END_OFFSET = 9;
|
||||
static const int16 CURSOR_BAG_END = CURSOR_BAG_BEGIN + CURSOR_BAG_END_OFFSET;
|
||||
|
||||
static const int16 BANK_BEGIN = 2000;
|
||||
static const int16 BANK_END = 2023;
|
||||
static const int16 BANK_BAGS_BEGIN = 2032;
|
||||
static const int16 BANK_BAGS_END_OFFSET = 239;
|
||||
static const int16 BANK_BAGS_END = BANK_BAGS_BEGIN + BANK_BAGS_END_OFFSET;
|
||||
|
||||
static const int16 SHARED_BANK_BEGIN = 2500;
|
||||
static const int16 SHARED_BANK_END = 2501;
|
||||
static const int16 SHARED_BANK_BAGS_BEGIN = 2532;
|
||||
static const int16 SHARED_BANK_BAGS_END_OFFSET = 19;
|
||||
static const int16 SHARED_BANK_BAGS_END = SHARED_BANK_BAGS_BEGIN + SHARED_BANK_BAGS_END_OFFSET;
|
||||
|
||||
static const int16 TRADE_BEGIN = 3000;
|
||||
static const int16 TRADE_END = 3007;
|
||||
static const int16 TRADE_END_NPC = 3003;
|
||||
static const int16 TRADE_BAGS_BEGIN = 3031; // no change from Ti?
|
||||
static const int16 TRADE_BAGS_END_OFFSET = 79;
|
||||
static const int16 TRADE_BAGS_END = TRADE_BAGS_BEGIN + TRADE_BAGS_END_OFFSET;
|
||||
|
||||
static const int16 WORLD_BEGIN = 4000;
|
||||
static const int16 WORLD_END = 4009;
|
||||
|
||||
static const int16 TRIBUTE_BEGIN = 400;
|
||||
static const int16 TRIBUTE_END = 404;
|
||||
|
||||
static const int16 CORPSE_BEGIN = slots::MainGeneral1;
|
||||
static const int16 CORPSE_END = slots::MainGeneral1 + slots::MainCursor;
|
||||
|
||||
static const uint16 ITEM_COMMON_SIZE = 5;
|
||||
static const uint16 ITEM_CONTAINER_SIZE = 10;
|
||||
|
||||
static const uint32 BANDOLIERS_COUNT = 20; // count = number of bandolier instances
|
||||
static const uint32 BANDOLIER_SIZE = 4; // size = number of equipment slots in bandolier instance
|
||||
static const uint32 POTION_BELT_SIZE = 5;
|
||||
}
|
||||
|
||||
namespace limits {
|
||||
static const bool ALLOWS_EMPTY_BAG_IN_BAG = false;
|
||||
static const bool COIN_HAS_WEIGHT = true;
|
||||
}
|
||||
|
||||
}; //end namespace SoF
|
||||
|
||||
#endif /*SoF_CONSTANTS_H_*/
|
||||
|
||||
/*
|
||||
SoF Notes:
|
||||
** Integer-based inventory **
|
||||
ok Possessions: 0 - 31 (Corpse: 23 - 54 [Offset 23])
|
||||
ok [Equipment: 0 - 22]
|
||||
ok [General: 23 - 30]
|
||||
ok [Cursor: 31]
|
||||
ok General Bags: 262 - 341
|
||||
ok Cursor Bags: 342 - 351
|
||||
|
||||
ok Bank: 2000 - 2023
|
||||
ok Bank Bags: 2032 - 2271
|
||||
|
||||
ok Shared Bank: 2500 - 2501
|
||||
ok Shared Bank Bags: 2532 - 2551
|
||||
|
||||
Trade: 3000 - 3007
|
||||
(Trade Bags: 3031 - 3110 -- server values)
|
||||
|
||||
World: 4000 - 4009
|
||||
|
||||
code file reviewed..
|
||||
..SerializeItem() needs work
|
||||
..still needs timestamp redirect code
|
||||
*/
|
||||
@@ -0,0 +1,214 @@
|
||||
/*
|
||||
EQEMu: Everquest Server Emulator
|
||||
|
||||
Copyright (C) 2001-2014 EQEMu Development Team (http://eqemulator.net)
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; version 2 of the License.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
are required to give you total support for your newly bought product;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
*/
|
||||
|
||||
#ifndef Titanium_CONSTANTS_H_
|
||||
#define Titanium_CONSTANTS_H_
|
||||
|
||||
#include "../common/types.h"
|
||||
|
||||
namespace Titanium {
|
||||
namespace maps {
|
||||
typedef enum : int16 {
|
||||
// this needs work to match actual client equivilents
|
||||
MapPossessions = 0,
|
||||
MapBank,
|
||||
MapSharedBank,
|
||||
MapTrade,
|
||||
MapWorld,
|
||||
MapLimbo,
|
||||
MapTribute,
|
||||
MapTrophyTribute,
|
||||
MapGuildTribute,
|
||||
MapMerchant,
|
||||
MapDeleted,
|
||||
MapCorpse,
|
||||
MapBazaar,
|
||||
MapInspect,
|
||||
MapRealEstate,
|
||||
MapViewMODPC,
|
||||
MapViewMODBank,
|
||||
MapViewMODSharedBank,
|
||||
MapViewMODLimbo,
|
||||
MapAltStorage,
|
||||
MapArchived,
|
||||
MapMail,
|
||||
MapGuildTrophyTribute,
|
||||
MapOther,
|
||||
_MapCount
|
||||
};
|
||||
}
|
||||
|
||||
namespace slots {
|
||||
typedef enum : int16 {
|
||||
MainCharm = 0,
|
||||
MainEar1,
|
||||
MainHead,
|
||||
MainFace,
|
||||
MainEar2,
|
||||
MainNeck,
|
||||
MainShoulders,
|
||||
MainArms,
|
||||
MainBack,
|
||||
MainWrist1,
|
||||
MainWrist2,
|
||||
MainRange,
|
||||
MainHands,
|
||||
MainPrimary,
|
||||
MainSecondary,
|
||||
MainFinger1,
|
||||
MainFinger2,
|
||||
MainChest,
|
||||
MainLegs,
|
||||
MainFeet,
|
||||
MainWaist,
|
||||
MainAmmo,
|
||||
MainGeneral1,
|
||||
MainGeneral2,
|
||||
MainGeneral3,
|
||||
MainGeneral4,
|
||||
MainGeneral5,
|
||||
MainGeneral6,
|
||||
MainGeneral7,
|
||||
MainGeneral8,
|
||||
MainCursor,
|
||||
_MainCount,
|
||||
_MainEquipmentBegin = MainCharm,
|
||||
_MainEquipmentEnd = MainAmmo,
|
||||
_MainEquipmentCount = (_MainEquipmentEnd - _MainEquipmentBegin + 1),
|
||||
_MainGeneralBegin = MainGeneral1,
|
||||
_MainGeneralEnd = MainGeneral8,
|
||||
_MainGeneralCount = (_MainGeneralEnd - _MainGeneralBegin + 1)
|
||||
};
|
||||
}
|
||||
|
||||
namespace consts {
|
||||
static const uint16 MAP_POSSESSIONS_SIZE = slots::_MainCount;
|
||||
static const uint16 MAP_BANK_SIZE = 16;
|
||||
static const uint16 MAP_SHARED_BANK_SIZE = 2;
|
||||
static const uint16 MAP_TRADE_SIZE = 8;
|
||||
static const uint16 MAP_WORLD_SIZE = 10;
|
||||
static const uint16 MAP_LIMBO_SIZE = 36;
|
||||
static const uint16 MAP_TRIBUTE_SIZE = 0; //?
|
||||
static const uint16 MAP_TROPHY_TRIBUTE_SIZE = 0;
|
||||
static const uint16 MAP_GUILD_TRIBUTE_SIZE = 0;
|
||||
static const uint16 MAP_MERCHANT_SIZE = 0;
|
||||
static const uint16 MAP_DELETED_SIZE = 0;
|
||||
static const uint16 MAP_CORPSE_SIZE = slots::_MainCount;
|
||||
static const uint16 MAP_BAZAAR_SIZE = 80;
|
||||
static const uint16 MAP_INSPECT_SIZE = slots::_MainEquipmentCount;
|
||||
static const uint16 MAP_REAL_ESTATE_SIZE = 0;
|
||||
static const uint16 MAP_VIEW_MOD_PC_SIZE = MAP_POSSESSIONS_SIZE;
|
||||
static const uint16 MAP_VIEW_MOD_BANK_SIZE = MAP_BANK_SIZE;
|
||||
static const uint16 MAP_VIEW_MOD_SHARED_BANK_SIZE = MAP_SHARED_BANK_SIZE;
|
||||
static const uint16 MAP_VIEW_MOD_LIMBO_SIZE = MAP_LIMBO_SIZE;
|
||||
static const uint16 MAP_ALT_STORAGE_SIZE = 0;
|
||||
static const uint16 MAP_ARCHIVED_SIZE = 0;
|
||||
static const uint16 MAP_MAIL_SIZE = 0;
|
||||
static const uint16 MAP_GUILD_TROPHY_TRIBUTE_SIZE = 0;
|
||||
static const uint16 MAP_KRONO_SIZE = NOT_USED;
|
||||
static const uint16 MAP_OTHER_SIZE = 0;
|
||||
|
||||
static const int16 POSSESSIONS_BEGIN = slots::MainCharm;
|
||||
static const int16 POSSESSIONS_END = slots::MainCursor;
|
||||
|
||||
static const int16 EQUIPMENT_BEGIN = slots::MainCharm;
|
||||
static const int16 EQUIPMENT_END = slots::MainAmmo;
|
||||
static const uint16 EQUIPMENT_SIZE = slots::_MainEquipmentCount;
|
||||
|
||||
static const int16 GENERAL_BEGIN = slots::MainGeneral1;
|
||||
static const int16 GENERAL_END = slots::MainGeneral8;
|
||||
static const uint16 GENERAL_SIZE = slots::_MainGeneralCount;
|
||||
static const int16 GENERAL_BAGS_BEGIN = 251;
|
||||
static const int16 GENERAL_BAGS_END_OFFSET = 79;
|
||||
static const int16 GENERAL_BAGS_END = GENERAL_BAGS_BEGIN + GENERAL_BAGS_END_OFFSET;
|
||||
|
||||
static const int16 CURSOR = slots::MainCursor;
|
||||
static const int16 CURSOR_BAG_BEGIN = 331;
|
||||
static const int16 CURSOR_BAG_END_OFFSET = 9;
|
||||
static const int16 CURSOR_BAG_END = CURSOR_BAG_BEGIN + CURSOR_BAG_END_OFFSET;
|
||||
|
||||
static const int16 BANK_BEGIN = 2000;
|
||||
static const int16 BANK_END = 2015;
|
||||
static const int16 BANK_BAGS_BEGIN = 2031;
|
||||
static const int16 BANK_BAGS_END_OFFSET = 159;
|
||||
static const int16 BANK_BAGS_END = BANK_BAGS_BEGIN + BANK_BAGS_END_OFFSET;
|
||||
|
||||
static const int16 SHARED_BANK_BEGIN = 2500;
|
||||
static const int16 SHARED_BANK_END = 2501;
|
||||
static const int16 SHARED_BANK_BAGS_BEGIN = 2531;
|
||||
static const int16 SHARED_BANK_BAGS_END_OFFSET = 19;
|
||||
static const int16 SHARED_BANK_BAGS_END = SHARED_BANK_BAGS_BEGIN + SHARED_BANK_BAGS_END_OFFSET;
|
||||
|
||||
static const int16 TRADE_BEGIN = 3000;
|
||||
static const int16 TRADE_END = 3007;
|
||||
static const int16 TRADE_END_NPC = 3003;
|
||||
static const int16 TRADE_BAGS_BEGIN = 3031;
|
||||
static const int16 TRADE_BAGS_END_OFFSET = 79;
|
||||
static const int16 TRADE_BAGS_END = TRADE_BAGS_BEGIN + TRADE_BAGS_END_OFFSET;
|
||||
|
||||
static const int16 WORLD_BEGIN = 4000;
|
||||
static const int16 WORLD_END = 4009;
|
||||
|
||||
static const int16 TRIBUTE_BEGIN = 400;
|
||||
static const int16 TRIBUTE_END = 404;
|
||||
|
||||
static const int16 CORPSE_BEGIN = slots::MainGeneral1;
|
||||
static const int16 CORPSE_END = slots::MainGeneral1 + slots::MainCursor;
|
||||
|
||||
static const uint16 ITEM_COMMON_SIZE = 5;
|
||||
static const uint16 ITEM_CONTAINER_SIZE = 10;
|
||||
|
||||
static const uint32 BANDOLIERS_COUNT = 4; // count = number of bandolier instances
|
||||
static const uint32 BANDOLIER_SIZE = 4; // size = number of equipment slots in bandolier instance
|
||||
static const uint32 POTION_BELT_SIZE = 4;
|
||||
}
|
||||
|
||||
namespace limits {
|
||||
static const bool ALLOWS_EMPTY_BAG_IN_BAG = false;
|
||||
static const bool COIN_HAS_WEIGHT = true;
|
||||
}
|
||||
|
||||
}; //end namespace Titanium
|
||||
|
||||
#endif /*Titanium_CONSTANTS_H_*/
|
||||
|
||||
/*
|
||||
Titanium Notes:
|
||||
** Integer-based inventory **
|
||||
ok Possessions: 0 - 30 (Corpse: 22 - 52 [Offset 22])
|
||||
ok [Equipment: 0 - 21]
|
||||
ok [General: 22 - 29]
|
||||
ok [Cursor: 30]
|
||||
ok General Bags: 251 - 330
|
||||
ok Cursor Bags: 331 - 340
|
||||
|
||||
ok Bank: 2000 - 2015
|
||||
ok Bank Bags: 2031 - 2190
|
||||
|
||||
ok Shared Bank: 2500 - 2501
|
||||
ok Shared Bank Bags: 2531 - 2550
|
||||
|
||||
Trade: 3000 - 3007
|
||||
(Trade Bags: 3031 - 3110 -- server values)
|
||||
|
||||
World: 4000 - 4009
|
||||
|
||||
*/
|
||||
@@ -0,0 +1,215 @@
|
||||
/*
|
||||
EQEMu: Everquest Server Emulator
|
||||
|
||||
Copyright (C) 2001-2014 EQEMu Development Team (http://eqemulator.net)
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; version 2 of the License.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY except by those people which sell it, which
|
||||
are required to give you total support for your newly bought product;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||||
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
*/
|
||||
|
||||
#ifndef Underfoot_CONSTANTS_H_
|
||||
#define Underfoot_CONSTANTS_H_
|
||||
|
||||
#include "../common/types.h"
|
||||
|
||||
namespace Underfoot {
|
||||
namespace maps {
|
||||
typedef enum : int16 {
|
||||
// this needs work to match actual client equivilents
|
||||
MapPossessions = 0,
|
||||
MapBank,
|
||||
MapSharedBank,
|
||||
MapTrade,
|
||||
MapWorld,
|
||||
MapLimbo,
|
||||
MapTribute,
|
||||
MapTrophyTribute,
|
||||
MapGuildTribute,
|
||||
MapMerchant,
|
||||
MapDeleted,
|
||||
MapCorpse,
|
||||
MapBazaar,
|
||||
MapInspect,
|
||||
MapRealEstate,
|
||||
MapViewMODPC,
|
||||
MapViewMODBank,
|
||||
MapViewMODSharedBank,
|
||||
MapViewMODLimbo,
|
||||
MapAltStorage,
|
||||
MapArchived,
|
||||
MapMail,
|
||||
MapGuildTrophyTribute,
|
||||
MapOther,
|
||||
_MapCount
|
||||
};
|
||||
}
|
||||
|
||||
namespace slots {
|
||||
typedef enum : int16 {
|
||||
MainCharm = 0,
|
||||
MainEar1,
|
||||
MainHead,
|
||||
MainFace,
|
||||
MainEar2,
|
||||
MainNeck,
|
||||
MainShoulders,
|
||||
MainArms,
|
||||
MainBack,
|
||||
MainWrist1,
|
||||
MainWrist2,
|
||||
MainRange,
|
||||
MainHands,
|
||||
MainPrimary,
|
||||
MainSecondary,
|
||||
MainFinger1,
|
||||
MainFinger2,
|
||||
MainChest,
|
||||
MainLegs,
|
||||
MainFeet,
|
||||
MainWaist,
|
||||
MainPowerSource,
|
||||
MainAmmo,
|
||||
MainGeneral1,
|
||||
MainGeneral2,
|
||||
MainGeneral3,
|
||||
MainGeneral4,
|
||||
MainGeneral5,
|
||||
MainGeneral6,
|
||||
MainGeneral7,
|
||||
MainGeneral8,
|
||||
MainCursor,
|
||||
_MainCount,
|
||||
_MainEquipmentBegin = MainCharm,
|
||||
_MainEquipmentEnd = MainAmmo,
|
||||
_MainEquipmentCount = (_MainEquipmentEnd - _MainEquipmentBegin + 1),
|
||||
_MainGeneralBegin = MainGeneral1,
|
||||
_MainGeneralEnd = MainGeneral8,
|
||||
_MainGeneralCount = (_MainGeneralEnd - _MainGeneralBegin + 1)
|
||||
};
|
||||
}
|
||||
|
||||
namespace consts {
|
||||
static const uint16 MAP_POSSESSIONS_SIZE = slots::_MainCount;
|
||||
static const uint16 MAP_BANK_SIZE = 24;
|
||||
static const uint16 MAP_SHARED_BANK_SIZE = 2;
|
||||
static const uint16 MAP_TRADE_SIZE = 8;
|
||||
static const uint16 MAP_WORLD_SIZE = 10;
|
||||
static const uint16 MAP_LIMBO_SIZE = 36;
|
||||
static const uint16 MAP_TRIBUTE_SIZE = 0; //?
|
||||
static const uint16 MAP_TROPHY_TRIBUTE_SIZE = 0;
|
||||
static const uint16 MAP_GUILD_TRIBUTE_SIZE = 0;
|
||||
static const uint16 MAP_MERCHANT_SIZE = 0;
|
||||
static const uint16 MAP_DELETED_SIZE = 0;
|
||||
static const uint16 MAP_CORPSE_SIZE = slots::_MainCount;
|
||||
static const uint16 MAP_BAZAAR_SIZE = 80;
|
||||
static const uint16 MAP_INSPECT_SIZE = slots::_MainEquipmentCount;
|
||||
static const uint16 MAP_REAL_ESTATE_SIZE = 0;
|
||||
static const uint16 MAP_VIEW_MOD_PC_SIZE = MAP_POSSESSIONS_SIZE;
|
||||
static const uint16 MAP_VIEW_MOD_BANK_SIZE = MAP_BANK_SIZE;
|
||||
static const uint16 MAP_VIEW_MOD_SHARED_BANK_SIZE = MAP_SHARED_BANK_SIZE;
|
||||
static const uint16 MAP_VIEW_MOD_LIMBO_SIZE = MAP_LIMBO_SIZE;
|
||||
static const uint16 MAP_ALT_STORAGE_SIZE = 0;
|
||||
static const uint16 MAP_ARCHIVED_SIZE = 0;
|
||||
static const uint16 MAP_MAIL_SIZE = 0;
|
||||
static const uint16 MAP_GUILD_TROPHY_TRIBUTE_SIZE = 0;
|
||||
static const uint16 MAP_KRONO_SIZE = NOT_USED;
|
||||
static const uint16 MAP_OTHER_SIZE = 0;
|
||||
|
||||
static const int16 POSSESSIONS_BEGIN = slots::MainCharm;
|
||||
static const int16 POSSESSIONS_END = slots::MainCursor;
|
||||
|
||||
static const int16 EQUIPMENT_BEGIN = slots::MainCharm;
|
||||
static const int16 EQUIPMENT_END = slots::MainAmmo;
|
||||
static const uint16 EQUIPMENT_SIZE = slots::_MainEquipmentCount;
|
||||
|
||||
static const int16 GENERAL_BEGIN = slots::MainGeneral1;
|
||||
static const int16 GENERAL_END = slots::MainGeneral8;
|
||||
static const uint16 GENERAL_SIZE = slots::_MainGeneralCount;
|
||||
static const int16 GENERAL_BAGS_BEGIN = 262;
|
||||
static const int16 GENERAL_BAGS_END_OFFSET = 79;
|
||||
static const int16 GENERAL_BAGS_END = GENERAL_BAGS_BEGIN + GENERAL_BAGS_END_OFFSET;
|
||||
|
||||
static const int16 CURSOR = slots::MainCursor;
|
||||
static const int16 CURSOR_BAG_BEGIN = 342;
|
||||
static const int16 CURSOR_BAG_END_OFFSET = 9;
|
||||
static const int16 CURSOR_BAG_END = CURSOR_BAG_BEGIN + CURSOR_BAG_END_OFFSET;
|
||||
|
||||
static const int16 BANK_BEGIN = 2000;
|
||||
static const int16 BANK_END = 2023;
|
||||
static const int16 BANK_BAGS_BEGIN = 2032;
|
||||
static const int16 BANK_BAGS_END_OFFSET = 239;
|
||||
static const int16 BANK_BAGS_END = BANK_BAGS_BEGIN + BANK_BAGS_END_OFFSET;
|
||||
|
||||
static const int16 SHARED_BANK_BEGIN = 2500;
|
||||
static const int16 SHARED_BANK_END = 2501;
|
||||
static const int16 SHARED_BANK_BAGS_BEGIN = 2532;
|
||||
static const int16 SHARED_BANK_BAGS_END_OFFSET = 19;
|
||||
static const int16 SHARED_BANK_BAGS_END = SHARED_BANK_BAGS_BEGIN + SHARED_BANK_BAGS_END_OFFSET;
|
||||
|
||||
static const int16 TRADE_BEGIN = 3000;
|
||||
static const int16 TRADE_END = 3007;
|
||||
static const int16 TRADE_END_NPC = 3003;
|
||||
static const int16 TRADE_BAGS_BEGIN = 3031; // no change from Ti?
|
||||
static const int16 TRADE_BAGS_END_OFFSET = 79;
|
||||
static const int16 TRADE_BAGS_END = TRADE_BAGS_BEGIN + TRADE_BAGS_END_OFFSET;
|
||||
|
||||
static const int16 WORLD_BEGIN = 4000;
|
||||
static const int16 WORLD_END = 4009;
|
||||
|
||||
static const int16 TRIBUTE_BEGIN = 400;
|
||||
static const int16 TRIBUTE_END = 404;
|
||||
|
||||
static const int16 CORPSE_BEGIN = slots::MainGeneral1;
|
||||
static const int16 CORPSE_END = slots::MainGeneral1 + slots::MainCursor;
|
||||
|
||||
static const uint16 ITEM_COMMON_SIZE = 5;
|
||||
static const uint16 ITEM_CONTAINER_SIZE = 10;
|
||||
|
||||
static const uint32 BANDOLIERS_COUNT = 20; // count = number of bandolier instances
|
||||
static const uint32 BANDOLIER_SIZE = 4; // size = number of equipment slots in bandolier instance
|
||||
static const uint32 POTION_BELT_SIZE = 5;
|
||||
}
|
||||
|
||||
namespace limits {
|
||||
static const bool ALLOWS_EMPTY_BAG_IN_BAG = false;
|
||||
static const bool COIN_HAS_WEIGHT = false;
|
||||
}
|
||||
|
||||
}; //end namespace Underfoot
|
||||
|
||||
#endif /*Underfoot_CONSTANTS_H_*/
|
||||
|
||||
/*
|
||||
Underfoot Notes:
|
||||
** Integer-based inventory **
|
||||
ok Possessions: 0 - 31 (Corpse: 23 - 54 [Offset 23])
|
||||
ok [Equipment: 0 - 22]
|
||||
ok [General: 23 - 30]
|
||||
ok [Cursor: 31]
|
||||
ok General Bags: 262 - 341
|
||||
ok Cursor Bags: 342 - 351
|
||||
|
||||
ok Bank: 2000 - 2023
|
||||
ok Bank Bags: 2032 - 2271
|
||||
|
||||
ok Shared Bank: 2500 - 2501
|
||||
ok Shared Bank Bags: 2532 - 2551
|
||||
|
||||
Trade: 3000 - 3007
|
||||
(Trade Bags: 3031 - 3110 -- server values)
|
||||
|
||||
World: 4000 - 4009
|
||||
|
||||
*/
|
||||
@@ -5,7 +5,7 @@ if [ -z "$1" ]; then
|
||||
exit 1
|
||||
fi
|
||||
|
||||
for ext in .cpp .h _ops.h _structs.h
|
||||
for ext in .cpp .h _ops.h _constants.h _structs.h
|
||||
do
|
||||
cp template$ext $1$ext
|
||||
perl -pi -e "s/TEMPLATE/$1/g" $1$ext
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
#include "SoF.h"
|
||||
#include "SoD.h"
|
||||
#include "RoF.h"
|
||||
//#include "RoF2.h"
|
||||
|
||||
void RegisterAllPatches(EQStreamIdentifier &into) {
|
||||
Client62::Register(into);
|
||||
@@ -16,6 +17,7 @@ void RegisterAllPatches(EQStreamIdentifier &into) {
|
||||
SoD::Register(into);
|
||||
Underfoot::Register(into);
|
||||
RoF::Register(into);
|
||||
//RoF2::Register(into);
|
||||
}
|
||||
|
||||
void ReloadAllPatches() {
|
||||
@@ -25,4 +27,5 @@ void ReloadAllPatches() {
|
||||
SoD::Reload();
|
||||
Underfoot::Reload();
|
||||
RoF::Reload();
|
||||
//RoF2::Reload();
|
||||
}
|
||||
|
||||
@@ -0,0 +1,20 @@
|
||||
#ifndef TEMPLATE_CONSTANTS_H_
|
||||
#define TEMPLATE_CONSTANTS_H_
|
||||
|
||||
namespace TEMPLATE {
|
||||
|
||||
// put constants here and #include appropriately
|
||||
|
||||
}; //end namespace TEMPLATE
|
||||
|
||||
#endif /*TEMPLATE_CONSTANTS_H_*/
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user