mirror of
https://github.com/EQEmu/Server.git
synced 2026-06-23 16:48:21 +00:00
[Commands] Cleanup #doanim Command. (#2540)
* [Commands] Cleanup #doanim Command. - Cleanup messages and logic. - Allow you to use animation names or IDs, could possibly extend this to quest API in the future. * Update dialogue_window.h
This commit is contained in:
+67
-2
@@ -381,9 +381,74 @@ const std::map<std::string, int> animations = {
|
||||
{"salute", 67},
|
||||
{"shiver", 68},
|
||||
{"tapfoot", 69},
|
||||
{"bowto", 70},
|
||||
};
|
||||
{"bowto", 70}
|
||||
};
|
||||
|
||||
const std::map<int, std::string> animation_names_map = {
|
||||
{ 1, "Kick" },
|
||||
{ 2, "1H Piercing" },
|
||||
{ 3, "2H Slashing" },
|
||||
{ 4, "2H Blunt" },
|
||||
{ 4, "2H Piercing" },
|
||||
{ 5, "Throw" },
|
||||
{ 6, "Off Hand" },
|
||||
{ 7, "Bash" },
|
||||
{ 8, "Main Hand" },
|
||||
{ 9, "Bow" },
|
||||
{ 10, "Swim" },
|
||||
{ 11, "Round Kick" },
|
||||
{ 12, "Get Hit" },
|
||||
{ 13, "Get Hit" },
|
||||
{ 14, "Falling" },
|
||||
{ 15, "Drowning" },
|
||||
{ 16, "Death" },
|
||||
{ 17, "Stand By" },
|
||||
{ 18, "Stand By" },
|
||||
{ 19, "Lunge" },
|
||||
{ 20, "Jump" },
|
||||
{ 21, "Falling" },
|
||||
{ 22, "Crouched Walk" },
|
||||
{ 23, "Ladder Climb" },
|
||||
{ 24, "Crouch" },
|
||||
{ 25, "Swim" },
|
||||
{ 26, "Idle" },
|
||||
{ 27, "Cheer" },
|
||||
{ 28, "Disgusted" },
|
||||
{ 29, "Wave" },
|
||||
{ 30, "Rude" },
|
||||
{ 31, "Yawn" },
|
||||
{ 33, "Move To Side" },
|
||||
{ 35, "Ice Slide" },
|
||||
{ 36, "Kneel" },
|
||||
{ 37, "Swim" },
|
||||
{ 38, "Sit" },
|
||||
{ 42, "Cast" },
|
||||
{ 43, "Cast" },
|
||||
{ 44, "Cast" },
|
||||
{ 45, "Flying Kick" },
|
||||
{ 46, "Tiger Claw" },
|
||||
{ 47, "Eagle Strike" },
|
||||
{ 48, "Nod Yes" },
|
||||
{ 49, "Shake No" },
|
||||
{ 50, "Plead" },
|
||||
{ 51, "Clap" },
|
||||
{ 52, "Blush" },
|
||||
{ 54, "Chuckle" },
|
||||
{ 57, "Head Tilt" },
|
||||
{ 58, "Dance" },
|
||||
{ 59, "Disagree" },
|
||||
{ 60, "Glare" },
|
||||
{ 61, "Peer" },
|
||||
{ 62, "Kneel" },
|
||||
{ 63, "Laugh" },
|
||||
{ 64, "Point" },
|
||||
{ 65, "Shrug" },
|
||||
{ 66, "Hand Raise" },
|
||||
{ 67, "Salute" },
|
||||
{ 68, "Shiver" },
|
||||
{ 69, "Tap Foot" },
|
||||
{ 70, "Bow To" }
|
||||
};
|
||||
|
||||
class DialogueWindow {
|
||||
public:
|
||||
|
||||
Reference in New Issue
Block a user