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[Commands] Cleanup #doanim Command. (#2540)
* [Commands] Cleanup #doanim Command. - Cleanup messages and logic. - Allow you to use animation names or IDs, could possibly extend this to quest API in the future. * Update dialogue_window.h
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@@ -127,7 +127,7 @@ int command_init(void)
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command_add("disarmtrap", "Analog for ldon disarm trap for the newer clients since we still don't have it working.", AccountStatus::QuestTroupe, command_disarmtrap) ||
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command_add("distance", "Reports the distance between you and your target.", AccountStatus::QuestTroupe, command_distance) ||
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command_add("door", "Door editing command", AccountStatus::QuestTroupe, command_door) ||
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command_add("doanim", "[animnum] [type] - Send an EmoteAnim for you or your target", AccountStatus::Guide, command_doanim) ||
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command_add("doanim", "[Animation ID|Animation Name] [Speed] - Send an animation by ID or name at the specified speed to you or your target (Speed is optional)", AccountStatus::Guide, command_doanim) ||
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command_add("dye", "[slot|'help'] [red] [green] [blue] [use_tint] - Dyes the specified armor slot to Red, Green, and Blue provided, allows you to bypass darkness limits.", AccountStatus::ApprenticeGuide, command_dye) ||
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command_add("dz", "Manage expeditions and dynamic zone instances", AccountStatus::QuestTroupe, command_dz) ||
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command_add("dzkickplayers", "Removes all players from current expedition. (/kickplayers alternative for pre-RoF clients)", AccountStatus::Player, command_dzkickplayers) ||
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