Add rule to ignore MQ2 targeting

This commit is contained in:
Kurt Gilpin 2016-08-28 07:00:20 -05:00 committed by GitHub
parent 89183cf8b7
commit 364ab42c49

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@ -144,6 +144,7 @@ RULE_BOOL(Character, RestrictSpellScribing, false) // Restricts spell scribing t
RULE_BOOL(Character, UseStackablePickPocketing, true) // Allows stackable pickpocketed items to stack instead of only being allowed in empty inventory slots RULE_BOOL(Character, UseStackablePickPocketing, true) // Allows stackable pickpocketed items to stack instead of only being allowed in empty inventory slots
RULE_BOOL(Character, EnableAvoidanceCap, false) RULE_BOOL(Character, EnableAvoidanceCap, false)
RULE_INT(Character, AvoidanceCap, 750) // 750 Is a pretty good value, seen people dodge all attacks beyond 1,000 Avoidance RULE_INT(Character, AvoidanceCap, 750) // 750 Is a pretty good value, seen people dodge all attacks beyond 1,000 Avoidance
RULE_BOOL(Character, AllowMQTarget, false) // Disables putting players in the 'hackers' list for targeting beyond the clip plane or attempting to target something untargetable
RULE_CATEGORY_END() RULE_CATEGORY_END()
RULE_CATEGORY(Mercs) RULE_CATEGORY(Mercs)