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[Feature] Evolving items Additions (#4725)
* Implement multi-value for evolving sub_types - Added ability for evolving sub_types to contain multiple values - Implemented EvolvingItems::Types::NUMBER_OF_KILLS with level for sub_type * Repair a timer issue preventing proper evolution of items * Simplify * Remove extra level of nesting * Update client_evolving_items.cpp --------- Co-authored-by: Akkadius <akkadius1@gmail.com>
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* Manifest: https://github.com/EQEmu/Server/blob/master/utils/sql/db_update_manifest.txt
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*/
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#define CURRENT_BINARY_DATABASE_VERSION 9307
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#define CURRENT_BINARY_DATABASE_VERSION 9308
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#define CURRENT_BINARY_BOTS_DATABASE_VERSION 9054
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#endif
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