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[Feature] Evolving items Additions (#4725)
* Implement multi-value for evolving sub_types - Added ability for evolving sub_types to contain multiple values - Implemented EvolvingItems::Types::NUMBER_OF_KILLS with level for sub_type * Repair a timer issue preventing proper evolution of items * Simplify * Remove extra level of nesting * Update client_evolving_items.cpp --------- Co-authored-by: Akkadius <akkadius1@gmail.com>
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@@ -6912,6 +6912,18 @@ CREATE TABLE `zone_state_spawns` (
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)",
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.content_schema_update = false
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},
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ManifestEntry{
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.version = 9308,
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.description = "2025_add_multivalue_support_to_evolving_subtype.sql",
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.check = "SHOW COLUMNS FROM `items_evolving_details` LIKE 'sub_type'",
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.condition = "missing",
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.match = "varchar(200)",
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.sql = R"(
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ALTER TABLE `items_evolving_details`
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CHANGE COLUMN `sub_type` `sub_type` VARCHAR(200) NULL DEFAULT '0' AFTER `type`;
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)",
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.content_schema_update = true
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},
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// -- template; copy/paste this when you need to create a new entry
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// ManifestEntry{
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// .version = 9228,
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