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Added bot commands 'applypoison' and 'applypotion' .. new bot owner option 'buffcounter'
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@@ -553,6 +553,8 @@ void bot_command_log_command(Client *c, const char *message);
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// bot commands
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void bot_command_actionable(Client *c, const Seperator *sep);
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void bot_command_aggressive(Client *c, const Seperator *sep);
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void bot_command_apply_poison(Client *c, const Seperator *sep);
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void bot_command_apply_potion(Client* c, const Seperator* sep);
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void bot_command_attack(Client *c, const Seperator *sep);
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void bot_command_bind_affinity(Client *c, const Seperator *sep);
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void bot_command_bot(Client *c, const Seperator *sep);
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@@ -671,6 +673,7 @@ void helper_bot_appearance_form_update(Bot *my_bot);
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uint32 helper_bot_create(Client *bot_owner, std::string bot_name, uint8 bot_class, uint16 bot_race, uint8 bot_gender);
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void helper_bot_out_of_combat(Client *bot_owner, Bot *my_bot);
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bool helper_cast_standard_spell(Bot* casting_bot, Mob* target_mob, int spell_id, bool annouce_cast = true, uint32* dont_root_before = nullptr);
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bool helper_command_disabled(Client *bot_owner, bool rule_value, const char *command);
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bool helper_command_alias_fail(Client *bot_owner, const char* command_handler, const char *alias, const char *command);
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void helper_command_depart_list(Client* bot_owner, Bot* druid_bot, Bot* wizard_bot, bcst_list* local_list, bool single_flag = false);
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bool helper_is_help_or_usage(const char* arg);
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