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Implemented SE_FactionModPct - Modifies faction gains and losses by percent.
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@@ -373,6 +373,7 @@ struct StatBonuses {
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bool BerserkSPA; // berserk effect
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int16 Metabolism; // Food/drink consumption rates.
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bool Sanctuary; // Sanctuary effect, lowers place on hate list until cast on others.
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int16 FactionModPct; // Modifies amount of faction gained.
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// AAs
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int8 Packrat; //weight reduction for items, 1 point = 10%
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