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Add the Fast trig functions that work with EQ headings
This should match pretty close to the clients LUTs Also fixed a bug with push
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@@ -28,6 +28,7 @@ SET(zone_sources
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encounter.cpp
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entity.cpp
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exp.cpp
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fastmath.cpp
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fearpath.cpp
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forage.cpp
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groups.cpp
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@@ -158,6 +159,7 @@ SET(zone_headers
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entity.h
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errmsg.h
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event_codes.h
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fastmath.h
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forage.h
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global_loot_manager.h
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groups.h
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