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Fix potential crash in zone/worldserver.cpp
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@ -765,7 +765,7 @@ void WorldServer::Process() {
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zone->SetZoneHasCurrentTime(true);
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}
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if (zone->is_zone_time_localized){
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if (zone && zone->is_zone_time_localized){
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Log.Out(Logs::General, Logs::Zone_Server, "Received request to sync time from world, but our time is localized currently");
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}
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break;
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