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[Opcodes] Fix opcode reloading (#4075)
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parent
d68c1a7a6c
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@ -1367,6 +1367,7 @@ void ZoneServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p) {
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}
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}
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case ServerOP_ReloadOpcodes: {
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case ServerOP_ReloadOpcodes: {
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ReloadAllPatches();
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ReloadAllPatches();
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zoneserver_list.SendPacket(pack);
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break;
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break;
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}
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}
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case ServerOP_CZDialogueWindow:
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case ServerOP_CZDialogueWindow:
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@ -58,6 +58,7 @@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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#include "bot_command.h"
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#include "bot_command.h"
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#include "../common/events/player_event_logs.h"
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#include "../common/events/player_event_logs.h"
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#include "../common/repositories/guild_tributes_repository.h"
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#include "../common/repositories/guild_tributes_repository.h"
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#include "../common/patches/patches.h"
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extern EntityList entity_list;
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extern EntityList entity_list;
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extern Zone* zone;
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extern Zone* zone;
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@ -1978,6 +1979,12 @@ void WorldServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p)
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}
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}
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break;
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break;
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}
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}
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case ServerOP_ReloadOpcodes:
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{
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zone->SendReloadMessage("Opcodes");
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ReloadAllPatches();
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break;
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}
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case ServerOP_ReloadAlternateCurrencies:
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case ServerOP_ReloadAlternateCurrencies:
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{
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{
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if (zone && zone->IsLoaded()) {
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if (zone && zone->IsLoaded()) {
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