[Opcodes] Fix opcode reloading (#4075)

This commit is contained in:
Chris Miles
2024-02-13 18:40:23 -06:00
committed by GitHub
parent d68c1a7a6c
commit 34ea870717
2 changed files with 8 additions and 0 deletions
+7
View File
@@ -58,6 +58,7 @@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#include "bot_command.h"
#include "../common/events/player_event_logs.h"
#include "../common/repositories/guild_tributes_repository.h"
#include "../common/patches/patches.h"
extern EntityList entity_list;
extern Zone* zone;
@@ -1978,6 +1979,12 @@ void WorldServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p)
}
break;
}
case ServerOP_ReloadOpcodes:
{
zone->SendReloadMessage("Opcodes");
ReloadAllPatches();
break;
}
case ServerOP_ReloadAlternateCurrencies:
{
if (zone && zone->IsLoaded()) {