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fix merge error
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@@ -2959,8 +2959,10 @@ bool Mob::SpellEffect(Mob* caster, uint16 spell_id, float partial, int level_ove
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int shld_target_mitigation = spells[spell_id].base2[i] ? spells[spell_id].base2[i] : 50;
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int shld_target_mitigation = spells[spell_id].base2[i] ? spells[spell_id].base2[i] : 50;
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int shlder_mitigation = spells[spell_id].max[i] ? spells[spell_id].base2[i] : 50;
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int shlder_mitigation = spells[spell_id].max[i] ? spells[spell_id].base2[i] : 50;
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ShieldAbility(petowner->GetID(), 25, shield_duration, shld_target_mitigation, shlder_mitigation);
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ShieldAbility(petowner->GetID(), 25, shield_duration, shld_target_mitigation, shlder_mitigation);
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break;
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break;
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}
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}
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}
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}
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case SE_Weapon_Stance: {
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case SE_Weapon_Stance: {
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if (IsClient()) {
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if (IsClient()) {
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