Finished exporting lua general functions for now, also had to fix some const char* stuff

This commit is contained in:
KimLS
2013-05-31 16:40:55 -07:00
parent 69f1187722
commit 344feb7484
5 changed files with 301 additions and 335 deletions
+3 -3
View File
@@ -1951,7 +1951,7 @@ void QuestManager::npcfeature(char *feature, int setting)
DrakkinHeritage, DrakkinTattoo, DrakkinDetails, Size);
}
void QuestManager::popup(char *title, char *text, uint32 popupid, uint32 buttons, uint32 Duration)
void QuestManager::popup(const char *title, const char *text, uint32 popupid, uint32 buttons, uint32 Duration)
{
QuestManagerCurrentQuestVars();
if(initiator)
@@ -2569,7 +2569,7 @@ void QuestManager::FlagInstanceByRaidLeader(uint32 zone, int16 version)
}
}
const char* QuestManager::saylink(char* Phrase, bool silent, char* LinkName) {
const char* QuestManager::saylink(char* Phrase, bool silent, const char* LinkName) {
QuestManagerCurrentQuestVars();
const char *ERR_MYSQLERROR = "Error in saylink phrase queries";
@@ -2764,7 +2764,7 @@ void QuestManager::wearchange(uint8 slot, uint16 texture)
}
}
void QuestManager::voicetell(char *str, int macronum, int racenum, int gendernum)
void QuestManager::voicetell(const char *str, int macronum, int racenum, int gendernum)
{
QuestManagerCurrentQuestVars();
if(owner && str)