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[Quest API] Add HasSpecialAbilities() to Perl/Lua (#2994)
* [Quest API] Add HasSpecialAbilities() to Perl/Lua # Perl - Add `$mob->HasSpecialAbilities()`. # Lua - Add `mob:HasSpecialAbilities()` # Notes - Allows operators to check if a mob has special abilities * Move to NPC. * Update lua_mob.cpp
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@ -767,6 +767,11 @@ void Lua_NPC::ScaleNPC(uint8 npc_level, bool override_special_abilities)
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self->ScaleNPC(npc_level, true, override_special_abilities);
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self->ScaleNPC(npc_level, true, override_special_abilities);
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}
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}
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bool Lua_NPC::HasSpecialAbilities() {
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Lua_Safe_Call_Bool();
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return self->HasSpecialAbilities();
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}
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luabind::scope lua_register_npc() {
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luabind::scope lua_register_npc() {
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return luabind::class_<Lua_NPC, Lua_Mob>("NPC")
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return luabind::class_<Lua_NPC, Lua_Mob>("NPC")
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.def(luabind::constructor<>())
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.def(luabind::constructor<>())
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@ -174,6 +174,7 @@ public:
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void SetLDoNTrapDetected(bool is_detected);
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void SetLDoNTrapDetected(bool is_detected);
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void ScaleNPC(uint8 npc_level);
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void ScaleNPC(uint8 npc_level);
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void ScaleNPC(uint8 npc_level, bool override_special_abilities);
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void ScaleNPC(uint8 npc_level, bool override_special_abilities);
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bool HasSpecialAbilities();
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};
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};
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#endif
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#endif
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@ -765,6 +765,11 @@ void Perl_NPC_ScaleNPC(NPC* self, uint8 npc_level, bool override_special_abiliti
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return self->ScaleNPC(npc_level, override_special_abilities);
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return self->ScaleNPC(npc_level, override_special_abilities);
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}
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}
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bool Perl_NPC_HasSpecialAbilities(NPC* self) // @categories Script Utility
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{
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return self->HasSpecialAbilities();
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}
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void perl_register_npc()
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void perl_register_npc()
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{
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{
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perl::interpreter perl(PERL_GET_THX);
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perl::interpreter perl(PERL_GET_THX);
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@ -852,6 +857,7 @@ void perl_register_npc()
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package.add("GetSwarmTarget", &Perl_NPC_GetSwarmTarget);
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package.add("GetSwarmTarget", &Perl_NPC_GetSwarmTarget);
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package.add("GetWaypointMax", &Perl_NPC_GetWaypointMax);
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package.add("GetWaypointMax", &Perl_NPC_GetWaypointMax);
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package.add("HasAISpellEffect", &Perl_NPC_HasAISpellEffect);
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package.add("HasAISpellEffect", &Perl_NPC_HasAISpellEffect);
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package.add("HasSpecialAbilities", &Perl_NPC_HasSpecialAbilities);
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package.add("HasItem", &Perl_NPC_HasItem);
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package.add("HasItem", &Perl_NPC_HasItem);
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package.add("IsAnimal", &Perl_NPC_IsAnimal);
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package.add("IsAnimal", &Perl_NPC_IsAnimal);
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package.add("IsGuarding", &Perl_NPC_IsGuarding);
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package.add("IsGuarding", &Perl_NPC_IsGuarding);
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