diff --git a/zone/bonuses.cpp b/zone/bonuses.cpp index 9ff05fb53..8e99f9b23 100644 --- a/zone/bonuses.cpp +++ b/zone/bonuses.cpp @@ -3105,7 +3105,7 @@ void NPC::CalcItemBonuses(StatBonuses *newbon) newbon->ProcChance += cur->CombatEffects; } if (cur->Worn.Effect>0 && (cur->Worn.Type == ET_WornEffect)) { // latent effects - ApplySpellsBonuses(cur->Worn.Effect, cur->Worn.Level, newbon, cur->Worn.Type); + ApplySpellsBonuses(cur->Worn.Effect, cur->Worn.Level, newbon, 0, cur->Worn.Type); } if (RuleB(Spells, NPC_UseFocusFromItems)){