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- Add Zone Process ID (OS PID) as information passed back to world, ultimately with the ability to display it in the telnet console under 'zonestatus'
- Refactored some zoneserver/worldserver code for readability
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@@ -6,7 +6,7 @@
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#include "quest_parser_collection.h"
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#include "../common/string_util.h"
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extern volatile bool ZoneLoaded;
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extern volatile bool is_zone_loaded;
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// This constructor is used during the bot create command
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Bot::Bot(NPCType npcTypeData, Client* botOwner) : NPC(&npcTypeData, nullptr, glm::vec4(), 0, false), rest_timer(1) {
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