- Add Zone Process ID (OS PID) as information passed back to world, ultimately with the ability to display it in the telnet console under 'zonestatus'

- Refactored some zoneserver/worldserver code for readability
This commit is contained in:
Akkadius
2015-10-31 20:19:57 -05:00
parent ab3e31154c
commit 33917fe2a9
18 changed files with 216 additions and 160 deletions
+75 -41
View File
@@ -283,57 +283,84 @@ void ZSList::ListLockedZones(const char* to, WorldTCPConnection* connection) {
}
void ZSList::SendZoneStatus(const char* to, int16 admin, WorldTCPConnection* connection) {
LinkedListIterator<ZoneServer*> iterator(list);
struct in_addr in;
iterator.Reset();
char locked[4];
if (WorldConfig::get()->Locked == true)
if (WorldConfig::get()->Locked == true){
strcpy(locked, "Yes");
else
}
else {
strcpy(locked, "No");
}
char* output = 0;
uint32 outsize = 0, outlen = 0;
if (connection->IsConsole())
if (connection->IsConsole()){
AppendAnyLenString(&output, &outsize, &outlen, "World Locked: %s\r\n", locked);
else
}
else{
AppendAnyLenString(&output, &outsize, &outlen, "World Locked: %s^", locked);
if (connection->IsConsole())
}
if (connection->IsConsole()){
AppendAnyLenString(&output, &outsize, &outlen, "Zoneservers online:\r\n");
else
}
else{
AppendAnyLenString(&output, &outsize, &outlen, "Zoneservers online:^");
// connection->SendEmoteMessage(to, 0, 0, 0, "World Locked: %s", locked);
// connection->SendEmoteMessage(to, 0, 0, 0, "Zoneservers online:");
int v=0, w=0, x=0, y=0, z=0;
char tmpStatic[2] = { 0, 0 }, tmpZone[64];
memset(tmpZone, 0, sizeof(tmpZone));
ZoneServer* zs = 0;
while(iterator.MoreElements()) {
zs = iterator.GetData();
in.s_addr = zs->GetIP();
}
if(zs->IsStaticZone())
int v = 0, w = 0, x = 0, y = 0, z = 0;
char is_static_string[2] = { 0, 0 }, zone_data_string[64];
memset(zone_data_string, 0, sizeof(zone_data_string));
ZoneServer* zone_server_data = 0;
while (iterator.MoreElements()) {
zone_server_data = iterator.GetData();
in.s_addr = zone_server_data->GetIP();
if (zone_server_data->IsStaticZone()){
z++;
else if (zs->GetZoneID() != 0)
}
else if (zone_server_data->GetZoneID() != 0){
w++;
else if(zs->GetZoneID() == 0 && !zs->IsBootingUp())
}
else if (zone_server_data->GetZoneID() == 0 && !zone_server_data->IsBootingUp()){
v++;
}
if (zs->IsStaticZone())
tmpStatic[0] = 'S';
if (zone_server_data->IsStaticZone())
is_static_string[0] = 'S';
else
tmpStatic[0] = ' ';
is_static_string[0] = 'D';
if (admin >= 150) {
if (zs->GetZoneID())
snprintf(tmpZone, sizeof(tmpZone), "%s (%i)", zs->GetZoneName(), zs->GetZoneID());
else if (zs->IsBootingUp())
strcpy(tmpZone, "...");
else
tmpZone[0] = 0;
if (zone_server_data->GetZoneID()){
snprintf(zone_data_string, sizeof(zone_data_string), "%s (%i)", zone_server_data->GetZoneName(), zone_server_data->GetZoneID());
}
else if (zone_server_data->IsBootingUp()){
strcpy(zone_data_string, "...");
}
else{
zone_data_string[0] = 0;
}
AppendAnyLenString(&output, &outsize, &outlen, " #%-3i %s %15s:%-5i %2i %s:%i %s", zs->GetID(), tmpStatic, inet_ntoa(in), zs->GetPort(), zs->NumPlayers(), zs->GetCAddress(), zs->GetCPort(), tmpZone);
AppendAnyLenString(&output, &outsize, &outlen,
"#%-3i :: %s :: %15s:%-5i :: %2i :: %s:%i :: %s :: (%u)",
zone_server_data->GetID(),
is_static_string,
inet_ntoa(in),
zone_server_data->GetPort(),
zone_server_data->NumPlayers(),
zone_server_data->GetCAddress(),
zone_server_data->GetCPort(),
zone_data_string,
zone_server_data->GetZoneOSProcessID()
);
if (outlen >= 3584) {
connection->SendEmoteMessageRaw(to, 0, 0, 10, output);
safe_delete(output);
@@ -348,12 +375,12 @@ void ZSList::SendZoneStatus(const char* to, int16 admin, WorldTCPConnection* con
}
x++;
}
else if (zs->GetZoneID() != 0) {
if (zs->GetZoneID())
strcpy(tmpZone, zs->GetZoneName());
else if (zone_server_data->GetZoneID() != 0) {
if (zone_server_data->GetZoneID())
strcpy(zone_data_string, zone_server_data->GetZoneName());
else
tmpZone[0] = 0;
AppendAnyLenString(&output, &outsize, &outlen, " #%i %s %s", zs->GetID(), tmpStatic, tmpZone);
zone_data_string[0] = 0;
AppendAnyLenString(&output, &outsize, &outlen, " #%i %s %s", zone_server_data->GetID(), is_static_string, zone_data_string);
if (outlen >= 3584) {
connection->SendEmoteMessageRaw(to, 0, 0, 10, output);
safe_delete(output);
@@ -361,25 +388,32 @@ void ZSList::SendZoneStatus(const char* to, int16 admin, WorldTCPConnection* con
outlen = 0;
}
else {
if (connection->IsConsole())
if (connection->IsConsole()){
AppendAnyLenString(&output, &outsize, &outlen, "\r\n");
else
}
else{
AppendAnyLenString(&output, &outsize, &outlen, "^");
}
}
x++;
}
y++;
iterator.Advance();
}
if (connection->IsConsole())
if (connection->IsConsole()){
AppendAnyLenString(&output, &outsize, &outlen, "%i servers listed. %i servers online.\r\n", x, y);
else
}
else {
AppendAnyLenString(&output, &outsize, &outlen, "%i servers listed. %i servers online.^", x, y);
AppendAnyLenString(&output, &outsize, &outlen, "%i zones are static zones, %i zones are booted zones, %i zones available.",z,w,v);
// connection->SendEmoteMessage(to, 0, 0, "%i servers listed. %i servers online.", x, y);
// connection->SendEmoteMessage(to,0,0,"%i zones are static zones, %i zones are booted zones, %i zones available.",z,w,v);
if (output)
}
AppendAnyLenString(&output, &outsize, &outlen, "%i zones are static zones, %i zones are booted zones, %i zones available.", z, w, v);
if (output){
connection->SendEmoteMessageRaw(to, 0, 0, 10, output);
}
safe_delete(output);
}