[Luamod] Add CalcSpellEffectValue_formula to luamods (#2721)

* [Luamod] Add CalcSpellEffectValue_formula to luamods with example code in utils/mods/spell_formula.lua

* Fix typo

* Change formula down to uint32, fix format issues and remove debug on lua file
This commit is contained in:
Natedog2012
2023-01-11 17:49:35 -06:00
committed by GitHub
parent 2587a7fed5
commit 3341c0b7ab
9 changed files with 179 additions and 3 deletions
+9
View File
@@ -1494,6 +1494,15 @@ uint64 LuaParser::GetExperienceForKill(Client *self, Mob *against, bool &ignoreD
return retval;
}
int64 LuaParser::CalcSpellEffectValue_formula(Mob *self, uint32 formula, int64 base_value, int64 max_value, int caster_level, uint16 spell_id, int ticsremaining, bool &ignoreDefault)
{
int64 retval = 0;
for (auto &mod : mods_) {
mod.CalcSpellEffectValue_formula(self, formula, base_value, max_value, caster_level, spell_id, ticsremaining, retval, ignoreDefault);
}
return retval;
}
#ifdef BOTS
int LuaParser::EventBot(
QuestEventID evt,