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[Bots] Cleanup and remove preprocessors. (#2757)
* [Bots] Cleanup and remove preprocessors. - Removes every `#ifdef BOTS` we have and locks bots behind `Bots:AllowBots` rule. - Bot updates are now done by default similar to regular database updates. - Modify `CMakeLists.txt`, `.drone.yml`, and `BUILD.md` to match the removal of `EQEMU_ENABLE_BOTS`. * Cleanup - Add SQL for enabling bots for servers with bots. - Add message that tells players/operators bots are disabled. * Suggested changes. * Bot injection stuff * Change SQL to bot SQL. * Tweaks * Remove `is_bot` * Update version.h * Update main.cpp * Update database.cpp * Fix name availability crash * Remove bots from update script Co-authored-by: Akkadius <akkadius1@gmail.com>
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@@ -97,9 +97,7 @@ Copyright (C) 2001-2002 EQEMu Development Team (http://eqemu.org)
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#include "../common/packet_dump_file.h"
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#endif
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#ifdef BOTS
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#include "bot.h"
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#endif
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#include "mob_movement_manager.h"
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#include "client.h"
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@@ -256,10 +254,8 @@ bool Mob::CastSpell(uint16 spell_id, uint16 target_id, CastingSlot slot,
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}
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} else if (IsNPC()) {
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parse->EventNPC(EVENT_CAST_BEGIN, CastToNPC(), nullptr, export_string, 0);
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#ifdef BOTS
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} else if (IsBot()) {
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parse->EventBot(EVENT_CAST_BEGIN, CastToBot(), nullptr, export_string, 0);
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#endif
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}
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//To prevent NPC ghosting when spells are cast from scripts
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@@ -1409,7 +1405,6 @@ void Mob::CastedSpellFinished(uint16 spell_id, uint32 target_id, CastingSlot slo
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channelchance -= attacked_count * 2;
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channelchance += channelchance * channelbonuses / 100.0f;
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}
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#ifdef BOTS
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else if(IsBot()) {
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float channelbonuses = 0.0f;
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@@ -1423,7 +1418,6 @@ void Mob::CastedSpellFinished(uint16 spell_id, uint32 target_id, CastingSlot slo
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channelchance -= attacked_count * 2;
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channelchance += channelchance * channelbonuses / 100.0f;
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}
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#endif //BOTS
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else {
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// NPCs are just hard to interrupt, otherwise they get pwned
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channelchance = 85;
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@@ -1667,10 +1661,8 @@ void Mob::CastedSpellFinished(uint16 spell_id, uint32 target_id, CastingSlot slo
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parse->EventPlayer(EVENT_CAST, CastToClient(), export_string, 0);
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} else if (IsNPC()) {
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parse->EventNPC(EVENT_CAST, CastToNPC(), nullptr, export_string, 0);
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#ifdef BOTS
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} else if (IsBot()) {
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parse->EventBot(EVENT_CAST, CastToBot(), nullptr, export_string, 0);
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#endif
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}
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if(bard_song_mode)
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@@ -2103,7 +2095,6 @@ bool Mob::DetermineSpellTargets(uint16 spell_id, Mob *&spell_target, Mob *&ae_ce
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}
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}
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}
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#ifdef BOTS
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else if(IsBot())
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{
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if(IsGrouped())
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@@ -2116,7 +2107,6 @@ bool Mob::DetermineSpellTargets(uint16 spell_id, Mob *&spell_target, Mob *&ae_ce
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group_id_caster = (GetRaid()->GetGroup(GetOwner()->CastToClient()) == 0xFFFF) ? 0 : (GetRaid()->GetGroup(GetOwner()->CastToClient()) + 1);
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}
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}
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#endif //BOTS
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if(spell_target->IsClient())
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{
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@@ -2151,7 +2141,6 @@ bool Mob::DetermineSpellTargets(uint16 spell_id, Mob *&spell_target, Mob *&ae_ce
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}
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}
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}
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#ifdef BOTS
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else if(spell_target->IsBot())
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{
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if(spell_target->IsGrouped())
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@@ -2164,7 +2153,6 @@ bool Mob::DetermineSpellTargets(uint16 spell_id, Mob *&spell_target, Mob *&ae_ce
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group_id_target = (spell_target->GetRaid()->GetGroup(spell_target->GetOwner()->CastToClient()) == 0xFFFF) ? 0 : (spell_target->GetRaid()->GetGroup(spell_target->GetOwner()->CastToClient()) + 1);
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}
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}
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#endif //BOTS
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if(group_id_caster == 0 || group_id_target == 0)
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{
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@@ -2429,7 +2417,6 @@ bool Mob::SpellFinished(uint16 spell_id, Mob *spell_target, CastingSlot slot, in
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case SingleTarget:
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{
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#ifdef BOTS
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if(IsBot()) {
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bool StopLogic = false;
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if(!CastToBot()->DoFinishedSpellSingleTarget(spell_id, spell_target, slot, StopLogic))
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@@ -2437,7 +2424,6 @@ bool Mob::SpellFinished(uint16 spell_id, Mob *spell_target, CastingSlot slot, in
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if(StopLogic)
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break;
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}
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#endif //BOTS
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if(spell_target == nullptr) {
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LogSpells("Spell [{}]: Targeted spell, but we have no target", spell_id);
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@@ -2498,7 +2484,6 @@ bool Mob::SpellFinished(uint16 spell_id, Mob *spell_target, CastingSlot slot, in
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case GroupSpell:
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{
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#ifdef BOTS
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if(IsBot()) {
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bool StopLogic = false;
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if(!CastToBot()->DoFinishedSpellGroupTarget(spell_id, spell_target, slot, StopLogic))
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@@ -2506,7 +2491,6 @@ bool Mob::SpellFinished(uint16 spell_id, Mob *spell_target, CastingSlot slot, in
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if(StopLogic)
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break;
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}
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#endif //BOTS
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// We hold off turning MBG off so we can still use it to calc the mana cost
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if(spells[spell_id].can_mgb && HasMGB())
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@@ -3445,9 +3429,7 @@ int Mob::AddBuff(Mob *caster, uint16 spell_id, int duration, int32 level_overrid
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if((IsClient() && !CastToClient()->GetPVP()) ||
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(IsPet() && GetOwner() && GetOwner()->IsClient() && !GetOwner()->CastToClient()->GetPVP()) ||
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#ifdef BOTS
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(IsBot() && GetOwner() && GetOwner()->IsClient() && !GetOwner()->CastToClient()->GetPVP()) ||
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#endif
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(IsMerc() && GetOwner() && GetOwner()->IsClient() && !GetOwner()->CastToClient()->GetPVP()))
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{
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EQApplicationPacket *outapp = MakeBuffsPacket();
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@@ -3687,10 +3669,8 @@ bool Mob::SpellOnTarget(
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parse->EventNPC(EVENT_CAST_ON, spelltar->CastToNPC(), this, export_string, 0);
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} else if (spelltar->IsClient()) {
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parse->EventPlayer(EVENT_CAST_ON, spelltar->CastToClient(), export_string, 0);
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#ifdef BOTS
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} else if (spelltar->IsBot()) {
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parse->EventBot(EVENT_CAST_ON, spelltar->CastToBot(), this, export_string, 0);
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#endif
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}
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mod_spell_cast(spell_id, spelltar, reflect_effectiveness, use_resist_adjust, resist_adjust, isproc);
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