[Bots] Cleanup and remove preprocessors. (#2757)

* [Bots] Cleanup and remove preprocessors.

- Removes every `#ifdef BOTS` we have and locks bots behind `Bots:AllowBots` rule.
- Bot updates are now done by default similar to regular database updates.
- Modify `CMakeLists.txt`, `.drone.yml`, and `BUILD.md` to match the removal of `EQEMU_ENABLE_BOTS`.

* Cleanup

- Add SQL for enabling bots for servers with bots.
- Add message that tells players/operators bots are disabled.

* Suggested changes.

* Bot injection stuff

* Change SQL to bot SQL.

* Tweaks

* Remove `is_bot`

* Update version.h

* Update main.cpp

* Update database.cpp

* Fix name availability crash

* Remove bots from update script

Co-authored-by: Akkadius <akkadius1@gmail.com>
This commit is contained in:
Alex King
2023-01-20 13:35:33 -05:00
committed by GitHub
parent 1f0b2a8991
commit 3335cacac1
91 changed files with 263 additions and 1150 deletions
+11 -10
View File
@@ -77,26 +77,27 @@ void WorldBoot::GMSayHookCallBackProcessWorld(uint16 log_category, const char *f
bool WorldBoot::HandleCommandInput(int argc, char **argv)
{
// database version
uint32 database_version = CURRENT_BINARY_DATABASE_VERSION;
uint32 bots_database_version = CURRENT_BINARY_BOTS_DATABASE_VERSION;
if (argc >= 2) {
if (strcasecmp(argv[1], "db_version") == 0) {
std::cout << "Binary Database Version: " << database_version << " : " << bots_database_version << std::endl;
return true;
}
}
// command handler
if (argc > 1) {
LogSys.SilenceConsoleLogging();
path.LoadPaths();
WorldConfig::LoadConfig();
LoadDatabaseConnections();
RuleManager::Instance()->LoadRules(&database, "default", false);
LogSys.EnableConsoleLogging();
WorldserverCLI::CommandHandler(argc, argv);
}
// database version
uint32 database_version = CURRENT_BINARY_DATABASE_VERSION;
uint32 bots_database_version = RuleB(Bots, Enabled) ? CURRENT_BINARY_BOTS_DATABASE_VERSION : 0;
if (argc >= 2) {
if (strcasecmp(argv[1], "db_version") == 0) {
std::cout << "Binary Database Version: " << database_version << " : " << bots_database_version << std::endl;
return true;
}
}
return false;
}