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[Bots] Cleanup and remove preprocessors. (#2757)
* [Bots] Cleanup and remove preprocessors. - Removes every `#ifdef BOTS` we have and locks bots behind `Bots:AllowBots` rule. - Bot updates are now done by default similar to regular database updates. - Modify `CMakeLists.txt`, `.drone.yml`, and `BUILD.md` to match the removal of `EQEMU_ENABLE_BOTS`. * Cleanup - Add SQL for enabling bots for servers with bots. - Add message that tells players/operators bots are disabled. * Suggested changes. * Bot injection stuff * Change SQL to bot SQL. * Tweaks * Remove `is_bot` * Update version.h * Update main.cpp * Update database.cpp * Fix name availability crash * Remove bots from update script Co-authored-by: Akkadius <akkadius1@gmail.com>
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@@ -866,20 +866,11 @@ bool BaseGuildManager::QueryWithLogging(std::string query, const char *errmsg) {
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return(true);
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}
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//factored out so I dont have to copy this crap.
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#ifdef BOTS
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#define GuildMemberBaseQuery \
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"SELECT c.`id`, c.`name`, c.`class`, c.`level`, c.`last_login`, c.`zone_id`," \
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" g.`guild_id`, g.`rank`, g.`tribute_enable`, g.`total_tribute`, g.`last_tribute`," \
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" g.`banker`, g.`public_note`, g.`alt`" \
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" FROM `vw_bot_character_mobs` AS c LEFT JOIN `vw_guild_members` AS g ON c.`id` = g.`char_id` AND c.`mob_type` = g.`mob_type` "
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#else
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#define GuildMemberBaseQuery \
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"SELECT c.`id`, c.`name`, c.`class`, c.`level`, c.`last_login`, c.`zone_id`," \
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" g.`guild_id`, g.`rank`, g.`tribute_enable`, g.`total_tribute`, g.`last_tribute`," \
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" g.`banker`, g.`public_note`, g.`alt` " \
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" FROM `character_data` AS c LEFT JOIN `guild_members` AS g ON c.`id` = g.`char_id` "
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#endif
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static void ProcessGuildMember(MySQLRequestRow row, CharGuildInfo &into) {
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//fields from `characer_`
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into.char_id = atoi(row[0]);
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@@ -969,13 +960,8 @@ bool BaseGuildManager::GetCharInfo(uint32 char_id, CharGuildInfo &into) {
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}
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//load up the rank info for each guild.
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std::string query;
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#ifdef BOTS
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query = StringFormat(GuildMemberBaseQuery " WHERE c.id=%d AND c.mob_type = 'C' AND c.deleted_at IS NULL", char_id);
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#else
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query = StringFormat(GuildMemberBaseQuery " WHERE c.id=%d AND c.deleted_at IS NULL", char_id);
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#endif
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auto results = m_db->QueryDatabase(query);
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std::string query = StringFormat(GuildMemberBaseQuery " WHERE c.id=%d AND c.deleted_at IS NULL", char_id);
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auto results = m_db->QueryDatabase(query);
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if (!results.Success()) {
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return false;
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}
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