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[Bots] Cleanup and remove preprocessors. (#2757)
* [Bots] Cleanup and remove preprocessors. - Removes every `#ifdef BOTS` we have and locks bots behind `Bots:AllowBots` rule. - Bot updates are now done by default similar to regular database updates. - Modify `CMakeLists.txt`, `.drone.yml`, and `BUILD.md` to match the removal of `EQEMU_ENABLE_BOTS`. * Cleanup - Add SQL for enabling bots for servers with bots. - Add message that tells players/operators bots are disabled. * Suggested changes. * Bot injection stuff * Change SQL to bot SQL. * Tweaks * Remove `is_bot` * Update version.h * Update main.cpp * Update database.cpp * Fix name availability crash * Remove bots from update script Co-authored-by: Akkadius <akkadius1@gmail.com>
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@@ -476,6 +476,12 @@ bool Database::CheckDatabaseConversions() {
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CheckDatabaseConvertPPDeblob();
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CheckDatabaseConvertCorpseDeblob();
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RuleManager::Instance()->LoadRules(this, "default", false);
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if (!RuleB(Bots, Enabled) && DoesTableExist("bot_data")) {
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LogInfo("Bot tables found but rule not enabled, enabling");
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RuleManager::Instance()->SetRule("Bots:Enabled", "true", this, true, true);
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}
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/* Run EQEmu Server script (Checks for database updates) */
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const std::string file = fmt::format("{}/eqemu_server.pl", path.GetServerPath());
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