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https://github.com/EQEmu/Server.git
synced 2026-09-03 17:46:36 +00:00
[Bots] Cleanup and remove preprocessors. (#2757)
* [Bots] Cleanup and remove preprocessors. - Removes every `#ifdef BOTS` we have and locks bots behind `Bots:AllowBots` rule. - Bot updates are now done by default similar to regular database updates. - Modify `CMakeLists.txt`, `.drone.yml`, and `BUILD.md` to match the removal of `EQEMU_ENABLE_BOTS`. * Cleanup - Add SQL for enabling bots for servers with bots. - Add message that tells players/operators bots are disabled. * Suggested changes. * Bot injection stuff * Change SQL to bot SQL. * Tweaks * Remove `is_bot` * Update version.h * Update main.cpp * Update database.cpp * Fix name availability crash * Remove bots from update script Co-authored-by: Akkadius <akkadius1@gmail.com>
This commit is contained in:
+20
-20
@@ -395,11 +395,6 @@ bool Database::DeleteCharacter(char *character_name)
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return false;
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}
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#ifdef BOTS
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query = StringFormat("DELETE FROM `guild_members` WHERE `char_id` = '%d' AND GetMobTypeById(%i) = 'C'", character_id); // note: only use of GetMobTypeById()
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QueryDatabase(query);
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#endif
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std::string delete_type = "hard-deleted";
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if (RuleB(Character, SoftDeletes)) {
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delete_type = "soft-deleted";
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@@ -418,21 +413,26 @@ bool Database::DeleteCharacter(char *character_name)
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QueryDatabase(query);
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#ifdef BOTS
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query = fmt::format(
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SQL(
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UPDATE
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bot_data
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SET
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name = SUBSTRING(CONCAT(name, '-deleted-', UNIX_TIMESTAMP()), 1, 64)
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WHERE
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owner_id = '{}'
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),
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character_id
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);
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QueryDatabase(query);
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LogInfo("character_name [{}] ({}) bots are being [{}]", character_name, character_id, delete_type);
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#endif
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if (RuleB(Bots, Enabled)) {
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query = fmt::format(
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SQL(
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UPDATE
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bot_data
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SET
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name = SUBSTRING(CONCAT(name, '-deleted-', UNIX_TIMESTAMP()), 1, 64)
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WHERE
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owner_id = '{}'
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),
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character_id
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);
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QueryDatabase(query);
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LogInfo(
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"[DeleteCharacter] character_name [{}] ({}) bots are being [{}]",
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character_name,
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character_id,
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delete_type
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);
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}
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return true;
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}
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@@ -476,6 +476,12 @@ bool Database::CheckDatabaseConversions() {
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CheckDatabaseConvertPPDeblob();
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CheckDatabaseConvertCorpseDeblob();
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RuleManager::Instance()->LoadRules(this, "default", false);
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if (!RuleB(Bots, Enabled) && DoesTableExist("bot_data")) {
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LogInfo("Bot tables found but rule not enabled, enabling");
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RuleManager::Instance()->SetRule("Bots:Enabled", "true", this, true, true);
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}
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/* Run EQEmu Server script (Checks for database updates) */
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const std::string file = fmt::format("{}/eqemu_server.pl", path.GetServerPath());
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@@ -408,9 +408,7 @@ namespace DatabaseSchema {
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"bot_spell_settings",
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"bot_spells_entries",
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"bot_stances",
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"bot_timers",
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"vw_bot_character_mobs",
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"vw_bot_groups"
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"bot_timers"
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};
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}
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@@ -528,6 +528,8 @@ void EQEmuLogSys::SilenceConsoleLogging()
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log_settings[log_index].log_to_console = 0;
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log_settings[log_index].is_category_enabled = 0;
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}
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log_settings[Logs::Crash].log_to_console = static_cast<uint8>(Logs::General);
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}
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/**
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+2
-16
@@ -866,20 +866,11 @@ bool BaseGuildManager::QueryWithLogging(std::string query, const char *errmsg) {
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return(true);
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}
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//factored out so I dont have to copy this crap.
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#ifdef BOTS
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#define GuildMemberBaseQuery \
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"SELECT c.`id`, c.`name`, c.`class`, c.`level`, c.`last_login`, c.`zone_id`," \
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" g.`guild_id`, g.`rank`, g.`tribute_enable`, g.`total_tribute`, g.`last_tribute`," \
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" g.`banker`, g.`public_note`, g.`alt`" \
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" FROM `vw_bot_character_mobs` AS c LEFT JOIN `vw_guild_members` AS g ON c.`id` = g.`char_id` AND c.`mob_type` = g.`mob_type` "
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#else
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#define GuildMemberBaseQuery \
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"SELECT c.`id`, c.`name`, c.`class`, c.`level`, c.`last_login`, c.`zone_id`," \
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" g.`guild_id`, g.`rank`, g.`tribute_enable`, g.`total_tribute`, g.`last_tribute`," \
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" g.`banker`, g.`public_note`, g.`alt` " \
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" FROM `character_data` AS c LEFT JOIN `guild_members` AS g ON c.`id` = g.`char_id` "
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#endif
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static void ProcessGuildMember(MySQLRequestRow row, CharGuildInfo &into) {
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//fields from `characer_`
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into.char_id = atoi(row[0]);
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@@ -969,13 +960,8 @@ bool BaseGuildManager::GetCharInfo(uint32 char_id, CharGuildInfo &into) {
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}
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//load up the rank info for each guild.
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std::string query;
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#ifdef BOTS
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query = StringFormat(GuildMemberBaseQuery " WHERE c.id=%d AND c.mob_type = 'C' AND c.deleted_at IS NULL", char_id);
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#else
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query = StringFormat(GuildMemberBaseQuery " WHERE c.id=%d AND c.deleted_at IS NULL", char_id);
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#endif
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auto results = m_db->QueryDatabase(query);
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std::string query = StringFormat(GuildMemberBaseQuery " WHERE c.id=%d AND c.deleted_at IS NULL", char_id);
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auto results = m_db->QueryDatabase(query);
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if (!results.Success()) {
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return false;
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}
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@@ -20,7 +20,14 @@ void PathManager::LoadPaths()
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{
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m_server_path = File::FindEqemuConfigPath();
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std::filesystem::current_path(m_server_path);
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if (!m_server_path.empty()) {
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std::filesystem::current_path(m_server_path);
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}
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if (m_server_path.empty()) {
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LogInfo("Failed to load server path");
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return;
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}
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LogInfo("server [{}]", m_server_path);
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+1
-3
@@ -585,9 +585,8 @@ RULE_INT(Range, CriticalDamage, 80, "The packet range in which critical hit mess
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RULE_INT(Range, MobCloseScanDistance, 600, "Close scan distance")
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RULE_CATEGORY_END()
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#ifdef BOTS
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RULE_CATEGORY(Bots)
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RULE_BOOL(Bots, Enabled, false, "Enable of disable bot functionality, default is false")
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RULE_INT(Bots, BotExpansionSettings, 16383, "Sets the expansion settings for bot use. Defaults to all expansions enabled up to TSS")
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RULE_BOOL(Bots, AllowCamelCaseNames, false, "Allows the use of 'MyBot' type names")
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RULE_BOOL(Bots, AllowBotEquipAnyRaceGear, false, "Allows Bots to wear Equipment even if their race is not valid")
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@@ -616,7 +615,6 @@ RULE_BOOL(Bots, ResurrectionSickness, true, "Use Resurrection Sickness based on
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RULE_INT(Bots, OldResurrectionSicknessSpell, 757, "757 is Default Old Resurrection Sickness Spell")
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RULE_INT(Bots, ResurrectionSicknessSpell, 756, "756 is Default Resurrection Sickness Spell")
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RULE_CATEGORY_END()
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#endif
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RULE_CATEGORY(Chat)
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RULE_BOOL(Chat, ServerWideOOC, true, "Enable server wide ooc-chat")
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+1
-6
@@ -35,12 +35,7 @@
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*/
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#define CURRENT_BINARY_DATABASE_VERSION 9217
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#ifdef BOTS
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#define CURRENT_BINARY_BOTS_DATABASE_VERSION 9035
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#else
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#define CURRENT_BINARY_BOTS_DATABASE_VERSION 0 // must be 0
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#endif
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#define CURRENT_BINARY_BOTS_DATABASE_VERSION 9036
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#define COMPILE_DATE __DATE__
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#define COMPILE_TIME __TIME__
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