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Only UF and earlier have the CORPSE_ITEM_LOST string
Let's not confuse players with missing messages I guess
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@ -718,7 +718,8 @@ void Client::SetEXP(uint32 set_exp, uint32 set_aaxp, bool isrezzexp) {
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else
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else
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Message(Chat::Yellow, "Welcome to level %i!", check_level);
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Message(Chat::Yellow, "Welcome to level %i!", check_level);
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if (check_level == RuleI(Character, DeathItemLossLevel))
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if (check_level == RuleI(Character, DeathItemLossLevel) &&
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m_ClientVersionBit & EQ::versions::maskUFAndEarlier)
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MessageString(Chat::Yellow, CORPSE_ITEM_LOST);
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MessageString(Chat::Yellow, CORPSE_ITEM_LOST);
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if (check_level == RuleI(Character, DeathExpLossLevel))
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if (check_level == RuleI(Character, DeathExpLossLevel))
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