Remove member history from expeditions

Expedition uuids are now used to check if characters may re-join
This commit is contained in:
hg
2020-06-13 20:19:03 -04:00
parent deedc392bf
commit 32c69d235d
8 changed files with 40 additions and 63 deletions
+1 -1
View File
@@ -427,7 +427,7 @@ void DynamicZone::RemoveAllCharacters(bool enable_removal_timers)
database.RemoveClientsFromInstance(GetInstanceID());
}
void DynamicZone::SaveInstanceMembersToDatabase(const std::unordered_set<uint32_t>& character_ids)
void DynamicZone::SaveInstanceMembersToDatabase(const std::vector<uint32_t>& character_ids)
{
LogDynamicZonesDetail("Saving [{}] instance members to database", character_ids.size());