From 32be049d961b6e15d97bf27d57c7c30c3a1ced0a Mon Sep 17 00:00:00 2001 From: Alex King <89047260+Kinglykrab@users.noreply.github.com> Date: Mon, 3 Apr 2023 16:59:06 -0400 Subject: [PATCH] [Cleanup] Remove extraneous loottable_id setting in WakeTheDead in aa.cpp (#3215) # Notes - We already set `made_npc->loottable_id` to `0` above. --- zone/aa.cpp | 1 - 1 file changed, 1 deletion(-) diff --git a/zone/aa.cpp b/zone/aa.cpp index 8ef113e12..0c70e407b 100644 --- a/zone/aa.cpp +++ b/zone/aa.cpp @@ -452,7 +452,6 @@ void Mob::WakeTheDead(uint16 spell_id, Corpse *corpse_to_use, Mob *target, uint3 break; } - made_npc->loottable_id = 0; made_npc->merchanttype = 0; made_npc->d_melee_texture1 = 0; made_npc->d_melee_texture2 = 0;