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[Spells] Implemented SPA 281 SE_PetFeignMinion (#1900)
* start * update * debugs in * test * clean up * debugs removed * Update mob_ai.cpp * Update spdat.h * [Spells] Implemented SPA 281 SE_PetFeignMinion debug remoevd * [Spells] Implemented SPA 281 SE_PetFeignMinion npc forget timer * [Spells] Implemented SPA 281 SE_PetFeignMinion
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@@ -835,9 +835,6 @@ public:
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inline uint8 GetBecomeNPCLevel() const { return npclevel; }
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inline void SetBecomeNPC(bool flag) { npcflag = flag; }
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inline void SetBecomeNPCLevel(uint8 level) { npclevel = level; }
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void SetFeigned(bool in_feigned);
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/// this cures timing issues cuz dead animation isn't done but server side feigning is?
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inline bool GetFeigned() const { return(feigned); }
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EQStreamInterface* Connection() { return eqs; }
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#ifdef PACKET_PROFILER
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void DumpPacketProfile() { if(eqs) eqs->DumpPacketProfile(); }
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@@ -1850,7 +1847,6 @@ private:
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Timer global_channel_timer;
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Timer fishing_timer;
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Timer endupkeep_timer;
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Timer forget_timer; // our 2 min everybody forgets you timer
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Timer autosave_timer;
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Timer client_scan_npc_aggro_timer;
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Timer client_zone_wide_full_position_update_timer;
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@@ -1890,7 +1886,6 @@ private:
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bool npcflag;
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uint8 npclevel;
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bool feigned;
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bool bZoning;
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bool tgb;
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bool instalog;
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