Implmenet PetCures, add some missing types for defaults/chance to cast

This commit is contained in:
nytmyr
2024-12-20 09:38:40 -06:00
parent 54b9825537
commit 322f8c5ffd
5 changed files with 157 additions and 118 deletions
+97 -76
View File
@@ -8863,6 +8863,9 @@ std::string Mob::GetSpellTypeNameByID(uint16 spellType) {
case BotSpellTypes::GroupCures:
spellTypeName = "Group Cure";
break;
case BotSpellTypes::PetCures:
spellTypeName = "Pet Cure";
break;
case BotSpellTypes::Resurrect:
spellTypeName = "Resurrect";
break;
@@ -9087,6 +9090,9 @@ std::string Mob::GetSpellTypeShortNameByID(uint16 spellType) {
case BotSpellTypes::GroupCures:
spellTypeName = "groupcures";
break;
case BotSpellTypes::PetCures:
spellTypeName = "petcure";
break;
case BotSpellTypes::Resurrect:
spellTypeName = "resurrect";
break;
@@ -9298,7 +9304,56 @@ std::string Mob::GetSubTypeNameByID(uint16 subType) {
}
bool Mob::GetDefaultSpellHold(uint16 spellType, uint8 stance) {
uint8 botClass = GetClass();
switch (spellType) {
case BotSpellTypes::FastHeals:
case BotSpellTypes::VeryFastHeals:
case BotSpellTypes::Pet:
case BotSpellTypes::Escape:
case BotSpellTypes::Lifetap:
case BotSpellTypes::Buff:
case BotSpellTypes::PetBuffs:
case BotSpellTypes::InCombatBuff:
case BotSpellTypes::PreCombatBuff:
case BotSpellTypes::DamageShields:
return false;
case BotSpellTypes::GroupCompleteHeals:
case BotSpellTypes::GroupHeals:
case BotSpellTypes::GroupHoTHeals:
case BotSpellTypes::HoTHeals:
case BotSpellTypes::CompleteHeal:
case BotSpellTypes::PetFastHeals:
case BotSpellTypes::PetRegularHeals:
case BotSpellTypes::PetVeryFastHeals:
case BotSpellTypes::RegularHeal:
switch (stance) {
case Stance::Aggressive:
case Stance::AEBurn:
case Stance::Burn:
return true;
default:
return false;
}
case BotSpellTypes::Cure:
case BotSpellTypes::GroupCures:
switch (stance) {
case Stance::Aggressive:
case Stance::AEBurn:
case Stance::Burn:
return true;
default:
return false;
}
case BotSpellTypes::InCombatBuffSong:
case BotSpellTypes::OutOfCombatBuffSong:
case BotSpellTypes::PreCombatBuffSong:
if (botClass == Class::Bard) {
return false;
}
else {
return true;
}
case BotSpellTypes::Nuke:
case BotSpellTypes::DOT:
case BotSpellTypes::Stun:
@@ -9320,15 +9375,6 @@ bool Mob::GetDefaultSpellHold(uint16 spellType, uint8 stance) {
default:
return true;
}
case BotSpellTypes::AESnare:
case BotSpellTypes::AERoot:
case BotSpellTypes::Root:
case BotSpellTypes::AEDispel:
case BotSpellTypes::Dispel:
case BotSpellTypes::AEFear:
case BotSpellTypes::Fear:
case BotSpellTypes::AEHateLine:
return true;
case BotSpellTypes::Mez:
case BotSpellTypes::AEMez:
case BotSpellTypes::Debuff:
@@ -9352,17 +9398,8 @@ bool Mob::GetDefaultSpellHold(uint16 spellType, uint8 stance) {
default:
return false;
}
case BotSpellTypes::InCombatBuffSong:
case BotSpellTypes::OutOfCombatBuffSong:
case BotSpellTypes::PreCombatBuffSong:
if (GetClass() == Class::Bard) {
return false;
}
else {
return true;
}
case BotSpellTypes::HateLine:
if (GetClass() == Class::ShadowKnight || GetClass() == Class::Paladin) {
if (botClass == Class::ShadowKnight || botClass == Class::Paladin) {
switch (stance) {
case Stance::Aggressive:
return false;
@@ -9373,45 +9410,23 @@ bool Mob::GetDefaultSpellHold(uint16 spellType, uint8 stance) {
else {
return true;
}
case BotSpellTypes::Cure:
case BotSpellTypes::GroupCures:
switch (stance) {
case Stance::Aggressive:
case Stance::AEBurn:
case Stance::Burn:
return true;
default:
return false;
}
case BotSpellTypes::GroupCompleteHeals:
case BotSpellTypes::GroupHeals:
case BotSpellTypes::GroupHoTHeals:
case BotSpellTypes::HoTHeals:
case BotSpellTypes::CompleteHeal:
case BotSpellTypes::PetCompleteHeals:
case BotSpellTypes::PetFastHeals:
case BotSpellTypes::Charm:
case BotSpellTypes::Resurrect:
case BotSpellTypes::AESnare:
case BotSpellTypes::AERoot:
case BotSpellTypes::Root:
case BotSpellTypes::AEDispel:
case BotSpellTypes::Dispel:
case BotSpellTypes::AEFear:
case BotSpellTypes::Fear:
case BotSpellTypes::AEHateLine:
case BotSpellTypes::PetCures:
case BotSpellTypes::PetHoTHeals:
case BotSpellTypes::PetRegularHeals:
case BotSpellTypes::PetVeryFastHeals:
case BotSpellTypes::RegularHeal:
switch (stance) {
case Stance::Aggressive:
case Stance::AEBurn:
case Stance::Burn:
return true;
default:
return false;
}
case BotSpellTypes::FastHeals:
case BotSpellTypes::VeryFastHeals:
case BotSpellTypes::Pet:
case BotSpellTypes::Escape:
case BotSpellTypes::Lifetap:
case BotSpellTypes::Buff:
case BotSpellTypes::InCombatBuff:
case BotSpellTypes::PreCombatBuff:
case BotSpellTypes::PetCompleteHeals:
case BotSpellTypes::PetDamageShields:
case BotSpellTypes::PetResistBuffs:
default:
return false;
return true;
}
}
@@ -9531,6 +9546,8 @@ uint8 Mob::GetDefaultSpellMinThreshold(uint16 spellType, uint8 stance) {
}
uint8 Mob::GetDefaultSpellMaxThreshold(uint16 spellType, uint8 stance) {
uint8 botClass = GetClass();
switch (spellType) {
case BotSpellTypes::Escape:
case BotSpellTypes::VeryFastHeals:
@@ -9599,6 +9616,7 @@ uint8 Mob::GetDefaultSpellMaxThreshold(uint16 spellType, uint8 stance) {
case BotSpellTypes::Snare:
case BotSpellTypes::AEFear:
case BotSpellTypes::Fear:
case BotSpellTypes::AEDispel:
case BotSpellTypes::Dispel:
case BotSpellTypes::AEDebuff:
case BotSpellTypes::Debuff:
@@ -9614,10 +9632,30 @@ uint8 Mob::GetDefaultSpellMaxThreshold(uint16 spellType, uint8 stance) {
default:
return 99;
}
case BotSpellTypes::GroupHoTHeals:
case BotSpellTypes::HoTHeals:
case BotSpellTypes::PetHoTHeals:
if (botClass == Class::Necromancer || botClass == Class::Shaman) {
return 60;
}
else {
switch (stance) {
case Stance::AEBurn:
case Stance::Burn:
case Stance::Aggressive:
return 95;
case Stance::Efficient:
return 80;
default:
return 90;
}
}
case BotSpellTypes::Buff:
case BotSpellTypes::Charm:
case BotSpellTypes::Cure:
case BotSpellTypes::DamageShields:
case BotSpellTypes::GroupCures:
case BotSpellTypes::PetCures:
case BotSpellTypes::DamageShields:
case BotSpellTypes::HateRedux:
case BotSpellTypes::InCombatBuff:
case BotSpellTypes::InCombatBuffSong:
@@ -9634,25 +9672,6 @@ uint8 Mob::GetDefaultSpellMaxThreshold(uint16 spellType, uint8 stance) {
case BotSpellTypes::Resurrect:
case BotSpellTypes::HateLine:
case BotSpellTypes::AEHateLine:
return 100;
case BotSpellTypes::GroupHoTHeals:
case BotSpellTypes::HoTHeals:
case BotSpellTypes::PetHoTHeals:
if (GetClass() == Class::Necromancer || GetClass() == Class::Shaman) {
return 60;
}
else {
switch (stance) {
case Stance::AEBurn:
case Stance::Burn:
case Stance::Aggressive:
return 95;
case Stance::Efficient:
return 80;
default:
return 90;
}
}
default:
return 100;
}
@@ -9785,6 +9804,8 @@ uint16 Mob::GetPetSpellType(uint16 spellType) {
return BotSpellTypes::PetHoTHeals;
case BotSpellTypes::Buff:
return BotSpellTypes::PetBuffs;
case BotSpellTypes::Cure:
return BotSpellTypes::PetCures;
case BotSpellTypes::DamageShields:
return BotSpellTypes::PetDamageShields;
case BotSpellTypes::ResistBuffs: