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[Quest API] Add Entity Variable Methods to Perl/Lua. (#2579)
* [Quest API] Add Entity Variable Methods to Perl/Lua. # Perl - Add `$mob->GetEntityVariables()`. - Add `$object->GetEntityVariables()`. # Lua - Add `mob:GetEntityVariables()`. - Add `object:GetEntityVariables()`. # Notes - Convert all overloads and methods to use `std::string` for entity variables. - Allows operators to get a list of a Mob's entity variables. * Update loottables.cpp
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+10
-10
@@ -29,12 +29,12 @@ inline std::string GetMobAttributeByString(Mob *mob, const std::string &attribut
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{
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std::string entity_variable = "modify_stat_" + attribute;
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std::string scaling_modified;
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if (mob->GetEntityVariable(entity_variable.c_str())) {
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if (mob->EntityVariableExists(entity_variable)) {
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scaling_modified = " *";
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}
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if (attribute == "ac") {
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if (mob->GetEntityVariable(std::string("modify_stat_max_hp").c_str())) {
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if (mob->EntityVariableExists("modify_stat_max_hp")) {
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scaling_modified = " *";
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}
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@@ -59,7 +59,7 @@ inline std::string GetMobAttributeByString(Mob *mob, const std::string &attribut
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}
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if (attribute == "hp_min_max") {
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if (mob->GetEntityVariable(std::string("modify_stat_max_hp").c_str())) {
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if (mob->EntityVariableExists("modify_stat_max_hp")) {
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scaling_modified = " *";
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}
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@@ -352,49 +352,49 @@ inline std::string GetMobAttributeByString(Mob *mob, const std::string &attribut
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return std::to_string((int)npc->GetAccuracyRating()) + scaling_modified;
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}
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if (attribute == "slow_mitigation") {
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if (mob->GetEntityVariable(std::string("modify_stat_slow_mitigation").c_str())) {
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if (mob->EntityVariableExists("modify_stat_slow_mitigation")) {
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scaling_modified = " *";
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}
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return std::to_string((int)npc->GetSlowMitigation()) + scaling_modified;
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}
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if (attribute == "min_hit") {
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if (mob->GetEntityVariable(std::string("modify_stat_min_hit").c_str())) {
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if (mob->EntityVariableExists("modify_stat_min_hit")) {
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scaling_modified = " *";
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}
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return Strings::Commify(std::to_string((int) npc->GetMinDMG())) + scaling_modified;
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}
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if (attribute == "max_hit") {
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if (mob->GetEntityVariable(std::string("modify_stat_max_hit").c_str())) {
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if (mob->EntityVariableExists("modify_stat_max_hit")) {
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scaling_modified = " *";
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}
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return Strings::Commify(std::to_string((int) npc->GetMaxDMG())) + scaling_modified;
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}
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if (attribute == "hp_regen") {
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if (mob->GetEntityVariable(std::string("modify_stat_hp_regen").c_str())) {
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if (mob->EntityVariableExists("modify_stat_hp_regen")) {
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scaling_modified = " *";
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}
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return Strings::Commify(std::to_string((int) npc->GetHPRegen())) + scaling_modified;
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}
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if (attribute == "attack_delay") {
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if (mob->GetEntityVariable(std::string("modify_stat_attack_delay").c_str())) {
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if (mob->EntityVariableExists("modify_stat_attack_delay")) {
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scaling_modified = " *";
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}
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return Strings::Commify(std::to_string(npc->GetAttackDelay())) + scaling_modified;
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}
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if (attribute == "spell_scale") {
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if (mob->GetEntityVariable(std::string("modify_stat_spell_scale").c_str())) {
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if (mob->EntityVariableExists("modify_stat_spell_scale")) {
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scaling_modified = " *";
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}
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return Strings::Commify(std::to_string((int) npc->GetSpellScale())) + scaling_modified;
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}
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if (attribute == "heal_scale") {
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if (mob->GetEntityVariable(std::string("modify_stat_heal_scale").c_str())) {
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if (mob->EntityVariableExists("modify_stat_heal_scale")) {
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scaling_modified = " *";
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}
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