added language paramter to Lua_Mob::Say() and Lua_Mob::Shout() (credit to Torven)

This commit is contained in:
regneq
2019-07-18 18:20:22 -07:00
parent 16d6014a87
commit 31d0adbacc
2 changed files with 16 additions and 2 deletions
+2
View File
@@ -168,8 +168,10 @@ public:
void Message(int type, const char *message);
void Message_StringID(int type, int string_id, uint32 distance);
void Say(const char *message);
void Say(const char* message, int language);
void QuestSay(Lua_Client client, const char *message);
void Shout(const char *message);
void Shout(const char* message, int language);
void Emote(const char *message);
void InterruptSpell();
void InterruptSpell(int spell_id);