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Clean up of perl based NPC spell scaling functions.
Added Perl - $npc->GetSpellFocusDMG(), $npc->GetSpellFocusHeal()
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@@ -387,6 +387,12 @@ public:
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inline void SetHealScale(float amt) { healscale = amt; }
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inline float GetHealScale() { return healscale; }
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inline void SetSpellFocusDMG(int32 NewSpellFocusDMG) {SpellFocusDMG = NewSpellFocusDMG;}
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inline int32 GetSpellFocusDMG() const { return SpellFocusDMG;}
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inline void SetSpellFocusHeal(int32 NewSpellFocusHeal) {SpellFocusHeal = NewSpellFocusHeal;}
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inline int32 GetSpellFocusHeal() const {return SpellFocusHeal;}
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uint32 GetSpawnKillCount();
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int GetScore();
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@@ -452,6 +458,8 @@ protected:
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uint32 npc_mana;
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float spellscale;
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float healscale;
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int32 SpellFocusDMG;
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int32 SpellFocusHeal;
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//pet crap:
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uint16 pet_spell_id;
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