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Hopefully this is a fix for issue #100 -- Uninitialized alt currency variable causing db corruption.
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@@ -1087,6 +1087,7 @@ public:
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void SendAlternateCurrencyValues();
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void SendAlternateCurrencyValue(uint32 currency_id, bool send_if_null = true);
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uint32 GetAlternateCurrencyValue(uint32 currency_id) const;
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void ProcessAlternateCurrencyQueue();
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void OpenLFGuildWindow();
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void HandleLFGuildResponse(ServerPacket *pack);
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void SendLFGuildStatus();
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@@ -1448,7 +1449,9 @@ private:
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bool m_KnockBackExemption;
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bool m_PortExemption;
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bool m_SenseExemption;
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bool alternate_currency_loaded;
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std::map<uint32, uint32> alternate_currency;
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std::queue<std::pair<uint32, int32>> alternate_currency_queued_operations;
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//Connecting debug code.
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enum { //connecting states, used for debugging only
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