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[Zone] Zone State Improvements (Continued) (#4768)
* [Zone] Zone State Improvements (Continued) * Ignore a few events when we resume from suspend * Add is_zone field * Update database_update_manifest.cpp * Update database_update_manifest.cpp * Update database_update_manifest.cpp * Update zone_save_state.cpp * Update zone_save_state.cpp * Add Zone Variables * Update methods * Update zone_save_state.cpp * Update zone_save_state.cpp --------- Co-authored-by: Kinglykrab <kinglykrab@gmail.com>
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@@ -141,6 +141,12 @@ public:
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void SetInstanceTimeRemaining(uint32 time_remaining);
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void SetIsHotzone(bool is_hotzone);
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void ShowZoneGlobalLoot(Lua_Client c);
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void ClearVariables();
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bool DeleteVariable(const std::string& variable_name);
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std::string GetVariable(const std::string& variable_name);
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luabind::object GetVariables(lua_State* L);
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void SetVariable(const std::string& variable_name, const std::string& variable_value);
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bool VariableExists(const std::string& variable_name);
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// data buckets
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void SetBucket(const std::string& bucket_name, const std::string& bucket_value);
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